Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 4043052753911971167 110 toph the Trooper (level 4, -2/41 HPs) Began as a Draconian Conjurer on Sept 1, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:00 (3899 turns). toph the Trooper (Draconian Conjurer) Turns: 3899, Time: 00:06:00 Health: -2/41 AC: 5 Str: 10 XL: 4 Next: 61% Magic: 7/7 EV: 11 Int: 20 God: Gold: 176 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) e - scarf {+Inv} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... f - ring of see invisible Stlth ++ g - ring of protection from fire HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh, Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 falchion Missiles b - 2 boomerangs Armour e - a scarf of invisibility (worn) Magical Staves d - a staff of earth Jewellery f - a ring of see invisible (worn) g - a ring of protection from fire (worn) Scrolls c - a scroll of butterflies {unknown} d - 2 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} o - 2 scrolls of teleportation {unknown} Potions f - 3 potions of mutation {unknown} j - 2 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} n - 2 potions of enlightenment {unknown} Skills: + Level 4.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 x - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Slow Hex 8% N/A 16% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The orc is severely wounded. You hear a shout! The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Without enough magic to sustain it, your Searing Ray dissipates. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .................# #.#.###.#####. ##...##.#.##.###.# #.#.###.# #. #.....#.####.# #.# #.......# #. ##...##.####.# #.## ##...#### ## ##.###......# #..# #.....### #.# ######## ##.# #.......# #.# #.# #.....#.# ##+## #.# ##...##.# ##...## #@# ######.# # #.....## #####.#### ##.# ## .......## ##....ooo.# ##..# ##. ........####...##.##.#####...####.. ........'.......................'.. ........####......##.#####...####.. .......## ##.######.# ##..## ##5 #.....## #.# #.# #...# ## ##...## #.# #.# #...# # You could see an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:2) An orc wizard (D:1) 2 dart slugs (D:2) 2 endoplasms 4 giant cockroaches 7 hobgoblins 2 jackals (D:1) 6 orcs 2 ball pythons 3 bats A frilled lizard (D:1) 5 goblins 4 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 176 | D:1 | Reached skill level 1 in Fighting 236 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 462 | D:1 | Learned a level 2 spell: Searing Ray 1023 | D:1 | Reached XP level 3. HP: 4/31 MP: 1/6 2807 | D:2 | Reached XP level 4. HP: 41/41 MP: 3/7 3594 | D:3 | Noticed Natasha 3899 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_loops_corners, nicolae_hexahallways, minivault_25, dreamdust_princess_bridge D:3: layout_loops_corners, corexii_hall_statues_l, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 3 4 | 4.5 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 84 | 3 || 87 Melee: Dagger | 83 | 3 || 86 Tailslap | 10 | || 10 Unarmed | 1 | || 1 Cast: Magic Dart | 78 | 27 || 105 Searing Ray | 3 | 2 || 5 Drink: Magic | 2 | 1 || 3 Armour: None | 73 | 10 || 83 Dodge: Dodged | 65 | 6 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3897 | 3833 | 64 | 516 | 2848 | 3 | 1299.0 | Dungeon | 3897 | 3833 | 64 | 516 | 2848 | 3 | 1299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1663 daAuts D:1: 1309 daAuts D:3: 924 daAuts