tosh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-9, 23, D:1) a +0 whip (-24, 24, D:1) a +0 dagger (-13, 25, D:1) a +0 club (-10, 37, D:1) a +0 dagger (-5, 37, D:1) a +0 club (-16, 50, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 22 bolts (-39, 8, D:2) a +0 scale mail (-18, 11, D:2) a cursed +0 cloak (-24, 20, D:2) a stone (-16, 29, D:2) a stone (-19, 30, D:2) a +0 dagger 2 stones (-17, 30, D:2) a stone (-26, 39, D:2) a +0 short sword (-40, 42, D:2) a cursed -2 club Level 3 of the Dungeon (-7, 6, D:3) a +0 short sword (36, 7, D:3) a +0 ring mail (-7, 8, D:3) a stone (-7, 9, D:3) a stone (10, 11, D:3) a +0 short sword a +0 robe (10, 12, D:3) a +0 flail a +0 chain mail a +0 war axe a +0 scale mail (-15, 13, D:3) a +0 dagger (-12, 13, D:3) a +0 short sword (2, 13, D:3) a tomahawk (4, 13, D:3) a tomahawk (5, 13, D:3) a tomahawk a +0 club a +0 leather armour a +0 glaive a +0 leather armour (-20, 16, D:3) a +0 hand axe (2, 17, D:3) a stone (-3, 19, D:3) a tomahawk (28, 19, D:3) 21 bolts (-2, 20, D:3) a +0 hunting sling (14, 20, D:3) 29 stones (-21, 22, D:3) 24 poisoned needles (28, 30, D:3) a cursed -1 club (8, 31, D:3) a +0 ring mail (31, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (24, 6, D:4) a +0 hand axe (14, 7, D:4) a +0 giant spiked club (43, 9, D:4) 16 arrows (27, 11, D:4) a +0 club a +0 ring mail (7, 18, D:4) a +0 falchion (10, 18, D:4) 5 large rocks (39, 18, D:4) a +0 leather armour (38, 22, D:4) a +0 mace (5, 24, D:4) 26 stones (37, 25, D:4) 2 arrows (34, 27, D:4) a +0 leather armour (37, 27, D:4) a +0 shortbow 11 arrows (17, 31, D:4) a +0 plate armour (-4, 36, D:4) a +0 naga barding (0, 37, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Sosch's Antique Weapon Boutique a +0 war axe (115 gold) a +0 club (33 gold) a +0 short sword (99 gold) a +0 spear (99 gold) the +2 flail "Quumoule" {vamp, *Contam MR- Str+2 SInv} (280 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. a +0 mace (99 gold) a cursed -2 club (33 gold) a +0 rapier (132 gold) a +0 scythe (99 gold) [Shop] Hoasiyck's Antique Weapon Emporium a +0 long sword (84 gold) a +0 war axe (84 gold) a +0 arbalest (108 gold) a +0 falchion (72 gold) a +0 hunting sling (36 gold) a +0 club (24 gold) a +0 falchion (72 gold) the +4 arbalest "Wisan" {penet, rPois rN+ Dex+4 Stlth-} (228 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +0 morningstar (96 gold) (0, 0, D:5) 16 arrows of frost (1, 11, D:5) a +2 quarterstaff of chaos a cursed +0 cloak (2, 14, D:5) a cursed -1 mace (-38, 19, D:5) a +0 club (-26, 20, D:5) an arrow (-24, 20, D:5) 2 arrows (-25, 21, D:5) an arrow (-32, 22, D:5) a +0 shortbow 14 arrows (-24, 23, D:5) a +0 shortbow 24 arrows (-30, 24, D:5) a cursed -2 war axe a +0 short sword (-25, 24, D:5) 4 poisoned needles (-34, 25, D:5) 2 scrolls of random uselessness a scroll of immolation (-30, 25, D:5) a +0 dagger a +0 robe (-24, 39, D:5) a +0 leather armour (-13, 39, D:5) 21 stones (0, 40, D:5) a +0 robe (-40, 48, D:5) a Grand Grimoire (-24, 49, D:5) a scroll of noise (-30, 51, D:5) a +0 hand axe (-30, 55, D:5) 18 arrows (-10, 55, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) 2 scrolls of immolation (-18, 2, D:6) a +0 ring mail (28, 2, D:6) a tomahawk (29, 3, D:6) a tomahawk (29, 4, D:6) a tomahawk (29, 5, D:6) a tomahawk (29, 7, D:6) a cursed -1 club (-6, 15, D:6) a +0 club (3, 15, D:6) a +0 rapier a book of Alchemy (-15, 23, D:6) a +0 greatsling (-22, 25, D:6) 2 poisoned tomahawks (9, 28, D:6) a scroll of noise (31, 31, D:6) a +0 shortbow 15 arrows (32, 32, D:6) an arrow (-15, 34, D:6) a +0 flail (32, 35, D:6) a +0 leather armour (31, 37, D:6) a +0 mace a +0 hand axe a +0 mace a +0 leather armour (-13, 41, D:6) a scroll of random uselessness (8, 46, D:6) 21 arrows (-11, 49, D:6) 3 needles of sleeping Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-1, 1, D:7) a +0 club (-5, 2, D:7) a +0 robe (-3, 10, D:7) a +0 plate armour a +0 trident (-4, 11, D:7) a +4 whip a +0 short sword (6, 13, D:7) a +0 halberd (7, 13, D:7) a +0 whip (8, 13, D:7) a +0 whip (-5, 14, D:7) 16 arrows a +2 shortbow of evasion (-5, 15, D:7) an arrow (-5, 16, D:7) an arrow (-6, 17, D:7) an arrow (-39, 23, D:7) 21 stones (-3, 23, D:7) a +0 cloak (-1, 37, D:7) 19 stones (8, 46, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 spear (-14, 5, D:8) a +0 spear (31, 5, D:8) 11 gold pieces (-9, 6, D:8) 17 arrows (22, 8, D:8) a +0 trident (24, 14, D:8) 20 poisoned sling bullets (0, 15, D:8) a +0 trident a +0 leather armour (-5, 17, D:8) a cursed +0 spear (-4, 17, D:8) a +0 trident a +0 ring mail a +0 buckler a gnoll skeleton (-3, 17, D:8) a throwing net (2, 17, D:8) a throwing net (-5, 18, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (-4, 18, D:8) a +0 spear a gnoll corpse (skeletalised by now) (0, 18, D:8) a +0 robe (-5, 19, D:8) a +0 spear a gnoll corpse (skeletalised by now) (23, 19, D:8) a +0 ring mail (22, 31, D:8) 13 stones (18, 38, D:8) a +0 dagger