trantor Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (-1, 13, D:1) a +0 club (-28, 14, D:1) 3 stones (5, 20, D:1) a +0 spear (-19, 23, D:1) a +0 short sword (5, 23, D:1) a +0 club (-10, 29, D:1) a +0 short sword Level 2 of the Dungeon (-7, 7, D:2) a +0 club (-4, 7, D:2) a +0 plate armour (29, 13, D:2) a +0 cloak (14, 15, D:2) a +0 club (25, 15, D:2) a +0 club (20, 34, D:2) a +0 ring mail (4, 36, D:2) a +0 short sword (28, 43, D:2) a +0 war axe (23, 44, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (21, 5, D:3) a +0 short sword (-3, 9, D:3) a cursed -1 dagger (2, 17, D:3) a +0 club (37, 23, D:3) a cursed -3 dagger (7, 24, D:3) an uncursed ring of loudness a -2 ring of dexterity (8, 24, D:3) a +0 club (17, 26, D:3) a +0 club a +0 animal skin a cursed -2 club a +0 club (27, 29, D:3) a +0 club a +0 leather armour (-7, 33, D:3) a +0 robe (36, 35, D:3) a +0 dagger (38, 36, D:3) a +0 leather armour (-6, 40, D:3) a +0 flail Level 4 of the Dungeon (-11, 1, D:4) a +0 short sword a +0 robe (-33, 3, D:4) a +0 flail (-34, 5, D:4) a +0 robe a +0 dagger (-43, 10, D:4) 13 bolts of flame (12, 12, D:4) a cursed -3 scythe a +0 robe (10, 20, D:4) a +0 club (17, 20, D:4) a +0 robe (11, 21, D:4) a +0 club (14, 21, D:4) a +0 hunting sling a +0 dagger (8, 23, D:4) a +0 dagger (8, 25, D:4) a +0 club (-17, 43, D:4) a +0 robe (-16, 44, D:4) a +0 ring mail (-13, 44, D:4) a +0 leather armour (-21, 52, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a plain deck of defence (4, 2, D:5) a +0 dagger (-2, 3, D:5) a +0 chain mail (-13, 9, D:5) a +0 giant club (1, 26, D:5) a cursed -1 dagger (4, 27, D:5) a +0 whip (4, 28, D:5) a +0 short sword (7, 31, D:5) a +0 ring mail (0, 32, D:5) a cursed +0 robe (6, 32, D:5) a +0 leather armour a +0 whip (7, 32, D:5) a +0 leather armour (8, 32, D:5) a +0 leather armour a cursed +0 hand axe (0, 34, D:5) a +0 chain mail (5, 47, D:5) a +0 club (17, 48, D:5) a +0 robe Level 6 of the Dungeon [Shop] Usihug's Antique Weapon Shop a +0 quarterstaff (92 gold) a +0 hand crossbow (80 gold) a +0 demon trident (345 gold) a +0 scythe (69 gold) a +0 spear (69 gold) a +0 quarterstaff (92 gold) a +0 falchion (69 gold) a +4 morningstar of crushing (92 gold) a +0 war axe (80 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1416 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +2 antimagic hand axe (69 gold) (-37, 25, D:6) a +0 spear a +0 halberd (-20, 28, D:6) a +0 flail (-20, 29, D:6) a +0 club (-19, 29, D:6) a throwing net (-34, 35, D:6) a +0 helmet (7, 36, D:6) a +1 hat (-34, 40, D:6) a +0 quarterstaff (-3, 42, D:6) a +0 giant spiked club (-57, 44, D:6) a +0 war axe (-31, 51, D:6) a +0 robe (2, 52, D:6) a +0 falchion (5, 53, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 2, D:7) a +0 short sword (1, 2, D:7) a +0 dagger (2, 2, D:7) a +0 blowgun a +0 club (22, 5, D:7) a cursed -1 quarterstaff a +0 hunting sling 14 silver sling bullets a +0 ring mail (21, 6, D:7) 21 bolts (41, 7, D:7) a +0 whip (33, 8, D:7) a +0 shortbow (40, 8, D:7) a +0 dagger (41, 8, D:7) a +0 dagger (-2, 11, D:7) a +0 short sword (12, 12, D:7) a cursed -1 club a +0 leather armour (13, 12, D:7) a +0 mace a +0 ring mail (12, 13, D:7) a +4 dagger a +0 robe (12, 14, D:7) a +0 dagger a +0 robe (33, 15, D:7) 15 bolts (22, 16, D:7) a +0 leather armour a +0 hand axe (15, 18, D:7) a +0 leather armour (-6, 29, D:7) a +0 war axe (-6, 30, D:7) a +5 flail (29, 31, D:7) a +0 giant spiked club (37, 38, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Moirgh's Gadget Emporium a lamp of fire (400 gold) a wand of digging (12) (320 gold) a stone of tremors (400 gold) a wand of draining (9) (130 gold) a wand of heal wounds (2) (360 gold) a wand of cold (12) (320 gold) a wand of teleportation (5) (270 gold) a wand of cold (7) (220 gold) a phial of floods (400 gold) a stone of tremors (400 gold) a wand of fire (8) (240 gold) a crystal ball of energy (200 gold) (0, 0, D:8) a +0 dagger a +0 robe (-5, 1, D:8) a +0 shortbow (11, 1, D:8) a +1 hand axe of electrocution (12, 1, D:8) a +0 club (-17, 3, D:8) a +0 club (-2, 4, D:8) a +0 chain mail a +0 glaive (-16, 5, D:8) a +0 spear (4, 5, D:8) a cursed +0 chain mail a +0 glaive of protection (6, 5, D:8) a +0 scale mail a +0 mace (-1, 9, D:8) a scroll of random uselessness a +0 chain mail a +0 morningstar of crushing (-3, 11, D:8) a +0 chain mail a +0 hand axe (-10, 12, D:8) a +0 robe a +3 dagger of chaos (-4, 13, D:8) a +0 shortbow (-8, 14, D:8) a +0 club (3, 14, D:8) 7 tomahawks 201 stones a +2 dagger of venom a +1 dagger of speed a +1 dagger of protection a +1 dagger of venom a +0 hunting sling (-1, 16, D:8) a +0 leather armour a +0 club (-25, 22, D:8) 29 stones (-9, 22, D:8) a +0 dagger (-36, 26, D:8) a cursed -3 short sword a +0 chain mail (-18, 27, D:8) 9 stones (-34, 30, D:8) a +0 robe (-30, 56, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) 5 stones (19, 3, D:9) a +0 falchion (21, 3, D:9) a +0 leather armour (9, 4, D:9) a +0 giant club (58, 4, D:9) a +0 great sword (63, 14, D:9) 14 stones (5, 18, D:9) a +0 club (30, 20, D:9) a +0 club (26, 22, D:9) a +0 dagger a +0 leather armour (27, 22, D:9) a +0 whip a +0 ring mail (23, 41, D:9) 31 stones (58, 48, D:9) a +2 halberd a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-19, 24, D:10) a +0 scale mail (33, 26, D:10) 8 tomahawks (9, 28, D:10) a +0 club (35, 31, D:10) 18 stones (13, 32, D:10) a +0 robe (-14, 33, D:10) a +0 flail (19, 33, D:10) a +0 club (-14, 34, D:10) a +0 chain mail a +0 glaive (19, 35, D:10) a +0 shortbow (-15, 36, D:10) a +0 robe a +0 dagger (45, 38, D:10) a +0 plate armour (41, 41, D:10) a +0 leather armour (-13, 51, D:10) 17 stones (9, 56, D:10) a +0 robe (1, 59, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (-1, 1, D:11) a +0 falchion (2, 2, D:11) a poisoned needle (3, 2, D:11) a poisoned needle (12, 2, D:11) 24 bolts (-8, 3, D:11) 18 gold pieces (43, 13, D:11) a +0 ring mail (21, 26, D:11) a potion of poison the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of summoning (1, 0, Lair:1) a +2 hand axe of chopping the +8 whip "Oweh" {freeze, MP+9 Int-5 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+3). It affects your magic capacity (+9). a +0 whip of flaming a +2 dagger of draining (2, 0, Lair:1) 2 throwing nets 8 exploding sling bullets a +2 hunting sling of freezing 34 sling bullets (3, 0, Lair:1) a wand of disintegration (3) (4, 0, Lair:1) 5 scrolls of recharging 2 scrolls of remove curse a scroll of enchant weapon (5, 0, Lair:1) an uncursed amulet of clarity (1, 1, Lair:1) a +0 pair of gloves a +0 helmet a +0 ring mail of fire resistance (2, 1, Lair:1) a Necronomicon a book of Battle (3, 1, Lair:1) 2 meat rations a beef jerky a slice of pizza (4, 1, Lair:1) 2 potions of lignification 2 potions of degeneration 2 potions of ambrosia 2 potions of agility (-6, 3, Lair:1) 18 stones (8, 15, Lair:1) a +0 glaive of protection a potion of degeneration (-16, 20, Lair:1) 29 stones (-16, 23, Lair:1) a +0 dagger (-7, 36, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (9, 22, Lair:2) 6 poisoned bolts (49, 39, Lair:2) a +0 rapier (-14, 49, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (-19, 2, Lair:3) a water moccasin corpse (-18, 5, Lair:3) an iguana corpse (-6, 15, Lair:3) a river rat corpse (-13, 17, Lair:3) a river rat corpse (-10, 17, Lair:3) a river rat corpse (-12, 18, Lair:3) a river rat corpse (-10, 18, Lair:3) a river rat corpse (-7, 18, Lair:3) a river rat corpse