trantor Level 1 of the Dungeon (0, 0, D:1) 3 fruits (4, 16, D:1) a +0 dagger (10, 21, D:1) a potion of lignification (13, 51, D:1) 2 potions of agility (20, 0, D:1) a potion of mutation (29, 18, D:1) a +0 club (29, 33, D:1) a +0 dagger (30, 44, D:1) a +0 dagger (32, 53, D:1) a slice of pizza (36, -4, D:1) a potion of might (41, 17, D:1) a cursed -1 club (42, 9, D:1) a cursed -1 short sword (43, 27, D:1) 24 stones (45, 9, D:1) a stone (46, 9, D:1) a stone (47, 9, D:1) a stone (47, 55, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a stone (0, 3, D:2) a stone (3, -7, D:2) a bread ration (8, 13, D:2) 18 sling bullets (10, -8, D:2) a potion of magic (16, 27, D:2) a +0 hand axe (17, 12, D:2) a +0 short sword (20, 11, D:2) a +2 dagger of distortion a +0 robe (20, 13, D:2) a +0 scale mail (21, -8, D:2) a +0 spear (22, 16, D:2) a potion of curing (27, 8, D:2) a bread ration (32, 33, D:2) a +0 short sword (32, 36, D:2) a +0 dagger (35, -4, D:2) a +0 club (36, 3, D:2) a +0 robe (36, 6, D:2) a +0 robe (39, -8, D:2) a +0 club (48, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a meat ration (8, 22, D:3) a cursed +0 club (16, 0, D:3) a bread ration (26, 8, D:3) a +0 leather armour (28, 0, D:3) a +0 leather armour (31, -3, D:3) a +0 ring mail (31, 6, D:3) a +0 robe (31, 37, D:3) a +0 short sword (33, 15, D:3) a +0 whip (36, 7, D:3) a +0 hunting sling (39, 14, D:3) 21 sling bullets (39, 17, D:3) a beef jerky (44, 27, D:3) a +0 dagger (45, 44, D:3) a meat ration Level 4 of the Dungeon [Shop] Tez Bid's Jewellery Shoppe an uncursed ring of protection from magic (300 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of magic regeneration (360 gold) a +3 amulet of reflection (300 gold) the ring "Macaeg" {rElec rPois MP+9 Str+2 Int-3} (433 gold) [ring of magical power] It affects your strength (+2). It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). an uncursed amulet of dismissal (360 gold) an uncursed amulet of harm (360 gold) an uncursed ring of magical power (240 gold) a cursed ring of teleportation (54 gold) the amulet of Trepidation {Dismiss *Confuse Slay+3 SInv} (578 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. It may confuse you when you take damage. (0, 0, D:4) a bread ration (1, -15, D:4) a potion of curing (25, -20, D:4) a +0 giant club (33, -4, D:4) a +0 robe (41, 1, D:4) 23 sling bullets (48, -5, D:4) a +0 quarterstaff (49, 8, D:4) a cursed +0 robe (51, 10, D:4) a potion of curing (59, -9, D:4) a potion of lignification (59, -4, D:4) a +0 short sword (61, -19, D:4) a +0 scale mail a +2 pair of boots Level 5 of the Dungeon [Shop] Biriasou's Antique Weapon Boutique a +4 mace of protection (716 gold) a +0 longbow (126 gold) a +0 blowgun (70 gold) the +6 spear of Trog's Castigation {pierce, +Blink Dex+4} (1593 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you blink. a +0 long sword (98 gold) a +0 quarterstaff (112 gold) a +0 quarterstaff (112 gold) a +0 short sword (84 gold) a +0 dagger of speed (224 gold) a +5 dagger of venom (823 gold) a +0 mace (84 gold) a +0 war axe (98 gold) (0, 0, D:5) a +0 war axe (9, 21, D:5) 25 sling bullets (10, -14, D:5) a +0 rapier (11, 5, D:5) a +0 spear a +0 leather armour (15, 5, D:5) a +0 dagger (18, -22, D:5) 19 stones (18, -19, D:5) a +0 hand axe (27, -11, D:5) a +0 club a +0 dagger a +0 whip a cursed -3 whip a +0 dagger a +0 leather armour (28, -23, D:5) a +0 spear (28, -9, D:5) a +0 spear a +0 scale mail a +0 buckler (29, -9, D:5) a +0 club a +0 flail (30, -9, D:5) a +0 short sword (31, -15, D:5) a +0 hand axe (38, 19, D:5) a +0 short sword a +0 mace a +0 hand axe a +0 hand axe a +0 club a cursed +0 leather armour (51, -11, D:5) a potion of resistance (54, 8, D:5) a +0 robe (61, 9, D:5) 29 stones (61, 15, D:5) a +0 chain mail (62, 2, D:5) a +0 dagger (63, -6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 8 arrows (13, 32, D:6) 12 stones (21, 33, D:6) a +0 giant club (22, 23, D:6) a +0 dagger a +0 robe (24, 21, D:6) a +0 club (24, 22, D:6) a +0 club a cursed +0 leather armour (24, 26, D:6) a +0 club (25, -4, D:6) 22 arrows (25, 27, D:6) a +0 dagger a +0 robe (25, 30, D:6) a cursed +0 morningstar a +0 robe (25, 38, D:6) a cursed +3 short sword a +0 robe (26, 22, D:6) a +0 dagger a +0 robe (26, 26, D:6) a +0 dagger a +0 robe a +0 short sword (26, 30, D:6) a +0 flail a +0 robe (30, -4, D:6) a +0 spear (31, -8, D:6) a +0 quarterstaff (34, 7, D:6) a +0 dagger a +0 robe (35, 6, D:6) a +0 flail (35, 7, D:6) a +0 dagger a +0 robe (35, 8, D:6) a cursed +0 whip (37, 32, D:6) a potion of lignification (39, 35, D:6) a giant newt corpse (skeletalised by now) (46, 8, D:6) a +0 shortbow (46, 9, D:6) 24 stones Level 7 of the Dungeon (1, 5, D:7) a beef jerky (5, 1, D:7) 15 arrows the Ecumenical Temple an ossuary (0, 0, Ossuary) a bog body corpse