Dungeon Crawl Stone Soup version 0.32-a0-1639-g5f993c34c6 (webtiles) character file. Game seed: 16852550481288946139 23 trantor the Vexing (level 2, 0/15 HPs) Began as a Deep Elf Enchanter on July 1, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (373 turns). trantor the Vexing(Deep Elf Enchanter) Turns: 373, Time: 00:01:30 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 75% Magic: 0/8 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 21 Spells: 5/7 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +0 sling Armour b - a +0 robe (worn) Jewellery d - a +6 ring of dexterity (left hand) Scrolls e - a scroll of teleportation {unknown} f - a scroll of butterflies {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.4 Short Blades + Level 2.8 Dodging + Level 4.0 Stealth + Level 3.3 Spellcasting + Level 4.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 62%) The jackal looks drowsy... The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! Your Stealth skill increases to level 4! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) The goblin resists with significant effort. The goblin misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) The goblin looks drowsy... The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 62%) The goblin resists with significant effort. The goblin hits you with a +0 club. You die... #.....## #......# #......# . ########......# .. #.............# ... #.###########.# .... #.# .. ..#.# ...## ###[##.######.#.##...... ###### .....#..........@g...... +..... ###...#######.#.##...... ##...# #...........#.# ####. #.).# #.............# ##########.... #..>...†......####........#.... #.............)..'........'.... #.............####........###.. #.............# ########## ### ##.........#.## You could see a goblin. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 202 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 373 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, serial_shops, shop, minmay_misc_feat_ornament Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.0 Short Blades | | 1.4 Dodging | | 2.8 Spellcasting | | 3.3 Hexes | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 42 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 9 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 369 | 0 | 0 | 245 | 1 | 369.0 | Dungeon | 369 | 369 | 0 | 0 | 245 | 1 | 369.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 369 daAuts