Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 5151878202331817460 5 trantor the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Hexslinger on July 11, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (128 turns). trantor the Vexing(Deep Elf Hexslinger) Turns: 128, Time: 00:00:22 Health: -1/11 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 5/5 EV: 2 Int: 17 God: Gold: 22 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - a scroll of fog {unknown} Skills: + Level 0.9 Fighting + Level 2.8 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Spellcasting + Level 4.1 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! 2 ball pythons come into view. The ball python hisses angrily. x2 You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet closely misses the ball python. The sling bullet hits the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python barely misses you. The ball python misses you. x2 You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. x2 The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #. .. .# #. .###.#. #. .#..... #. ....... #.#.....# #.......# #.SS..# #.@######.# #....)....# ##.#######. ##.## .#######...#### ..............+ ########...#### #...# #.# ###...### You could see 2 ball pythons. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 128 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_corners Action || total ---------------------------++------- Fire: Sling || 27 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 94 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 94 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts