Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 7638471061282331771 93 trantor the Vexing (level 4, -2/25 HPs) Began as a Deep Elf Hexslinger on Nov 17, 2024. Slain by Terence ... wielding a +5 mace of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:07:08 (1836 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 1836, Time: 00:07:09 Health: -2/25 AC: 3 Str: 5 XL: 4 Next: 37% Magic: 9/9 EV: 11 Int: 18 God: Gold: 129 SH: 0 Dex: 19 Spells: 6/8 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg + . . j - +0 leather armour rPois . (no helmet) rElec . p - scarf {repulsion} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn o - ring of positive energy MPRegen 0.22/turn %: repel missiles @: weak-willed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. You spent 31 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles h - 8 poisoned darts Armour c - a +0 robe e - a +0 kite shield j - a +0 leather armour (worn) p - a scarf of repulsion (worn) Jewellery d - a ring of see invisible (left hand) o - a ring of positive energy (right hand) Scrolls g - a scroll of butterflies {unknown} Potions b - a potion of berserk rage {unknown} f - a potion of might i - 2 potions of mutation k - 2 potions of brilliance l - a potion of lignification {unknown} m - a potion of heal wounds Skills: + Level 1.2 Fighting * Level 3.8 Ranged Weapons + Level 0.5 Armour + Level 3.0 Dodging + Level 1.5 Stealth + Level 2.5 Spellcasting + Level 4.3 Hexes + Level 1.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 14% 3 Inner Flame Hex/Fire 13% N/A 24% 3 Cause Fear Hex 9% N/A 43% 4 Dimensional Bullseye Hex/Tloc 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +5 mace of protection! * * * LOW HITPOINT WARNING * * * Terence closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (almost dead) Attack! Terence misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence bares his teeth. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +5 mace of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #######.#### #.# ...........# #.# #####......# #.# ##...#.# #.# ##.##.#####.# #.#........# #.##.####### #.#### #@# #@# #........# #.(####..# #..# #..# .... >..# .... You could see Terence. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:2) 2 goblins (D:2) 5 hobgoblins 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:2) 2 frilled lizards 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 179 | D:1 | Found Idecvur's General Store. 190 | D:1 | Bought 4 poisoned darts for 31 gold pieces 228 | D:1 | Reached XP level 2. HP: 13/16 MP: 6/6 232 | D:1 | Learned a level 2 spell: Jinxbite 724 | D:2 | Reached skill level 1 in Fighting 796 | D:2 | Reached skill level 1 in Stealth 796 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/8 940 | D:2 | Found a faded altar of an unknown god. 1065 | D:2 | Reached XP level 4. HP: 8/25 MP: 9/9 1819 | D:3 | Noticed Terence 1835 | D:3 | HP: 1/25 [Terence/+5 mace of protection (5)] 1836 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_shops, nicolae_square_shop D:2: layout_loops_corners, ebering_ecumenical_altar_mist D:3: layout_loops_corners, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 | 3.8 Fighting | 1 | 1.2 Stealth | 1 | 1.5 Spellcasting | 2 | 2.5 Dodging | 3 | 3.0 Armour | | 0.5 Hexes | | 4.3 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 71 | 35 || 106 Cast: Jinxbite | 1 | 3 || 4 Use: Scroll | 6 | 3 || 9 Potion | | 1 || 1 Armour: Robe | 6 | || 6 Leather armour | 8 | 19 || 27 Dodge: Dodged | 16 | 20 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1865 | 1805 | 60 | 65 | 1429 | 3 | 621.7 | Dungeon | 1865 | 1805 | 60 | 65 | 1429 | 3 | 621.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1078 daAuts D:1: 700 daAuts D:3: 85 daAuts