Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 14295847642165784832 29 trantor the Vexing (level 3, 20/20 HPs) Began as a Deep Elf Hexslinger on Dec 4, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:59 (930 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 930, Time: 00:02:00 Health: 20/20 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 12 Int: 17 God: Gold: 126 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 6 curare-tipped darts e - 3 javelins g - 6 atropa-tipped darts i - 11 poisoned darts Armour c - a +0 robe (worn) Talismans f - a storm talisman Scrolls b - a scroll of poison k - a scroll of identify {unknown} Potions h - 2 potions of degeneration {unknown} j - 2 potions of resistance {unknown} Skills: - Level 0.7 Fighting * Level 3.9 Ranged Weapons + Level 3.0 Dodging - Level 1.5 Spellcasting + Level 4.4 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Apportation Tloc 2% N/A 21% 1 Magic Dart Conj 4% 1d3 21% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Searing Ray Conj 2% 2d4 30% 2 Static Discharge Conj/Air 2% 3-4/arc 30% 2 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Airstrike Air 0% 2d(1-17) 90% 4 Forge Lightning Spire Air/Frge 1% 3d4 90% 4 Fulminant Prism Conj/Alch 0% 3d5 90% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A dart slug comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! No target in view! No target in view! The sprites lose interest in your situation. k - a scroll labelled ZUF UWAROKH You feel your willpower return. A bat and an endoplasm come into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the endoplasm. A giggling sprite leaps out and makes the endoplasm trip over its own pseudopods. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the bat. A giggling sprite leaps out and makes the bat trip over its own claws. The bat is severely wounded. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The endoplasm seems less drained. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#...........####.. ...#...........# #.. #.......†...### ##. #...........# ## #...........######## #................... ###.########........ #.# #........ #@# #.....^.. ......†:# #........ ######### #........ ..##### #........ #.#...# #........ #.#...# ######### #.#...# # #######.#...# # #...........###### # There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 5 ball pythons 6 bats 6 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) A quokka (D:2) A frilled lizard (D:2) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 194 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 197 | D:1 | Learned a level 2 spell: Jinxbite 930 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/7 930 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, nicolae_figureground_sparkle D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Dodging | 3 | 3.0 Fighting | | 0.7 Spellcasting | | 1.5 Hexes | | 4.4 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 49 Cast: Jinxbite || 15 Use: Scroll || 2 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 940 | 934 | 6 | 2 | 699 | 2 | 470.0 | Dungeon | 940 | 934 | 6 | 2 | 699 | 2 | 470.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts D:2: 336 daAuts