Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 14482293637472144085 60 trantor the Shooter (level 3, -1/20 HPs) Began as a Deep Elf Hexslinger on Dec 4, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:55 (1352 turns). trantor the Shooter (Deep Elf Hexslinger) Turns: 1352, Time: 00:02:56 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 82% Magic: 5/7 EV: 12 Int: 17 God: Gold: 78 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: confused, weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles g - a throwing net Armour c - a +0 robe (worn) h - a +0 kite shield Jewellery o - a ring of poison resistance (left hand) Scrolls b - a scroll of poison d - 2 scrolls of fog e - 2 scrolls of fear k - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} Potions f - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} m - 2 potions of enlightenment {unknown} Skills: - Level 0.7 Fighting * Level 4.4 Ranged Weapons + Level 3.3 Dodging + Level 2.0 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 14% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Fugue of the Fallen Necr 1% N/A 52% 3 Cause Fear Hex 7% N/A 36% 4 Anguish Hex/Necr 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Chain Lightning Conj/Air 0% 2d1 100% 9 Fire Storm Conj/Fire 1% 8d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund seems less drained. Sigmund closely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet completely misses Sigmund. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is severely wounded. The jinxing sprites lose interest in you. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! You are too injured to fight recklessly! Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund completely misses you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 59% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is severely wounded. Sigmund gestures at you while chanting. You are confused. You shoot a sling bullet. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ## .. #############.# #...........#@# ...## #...........#.######...†#### #...........@............... #...........####.....#....# #...........# #..........# #...........# ##........### #...........# #............ #......<....# #....<..###### #...........# #............# #####...........+.#........###.# ................#.###.#.#..# #.# You could see Sigmund (very drained). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 8 bats 4 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:1) 3 hobgoblins 4 jackals (D:1) A kobold (D:2) A quokka (D:1) 6 frilled lizards (D:1) 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 356 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 359 | D:1 | Learned a level 2 spell: Jinxbite 378 | D:1 | Reached skill level 1 in Stealth 801 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 936 | D:2 | Found a runed translucent door. 937 | D:2 | Noticed Crazy Yiuf 970 | D:2 | You fall into a shaft and drop 1 floor! 1341 | D:2 | Noticed Sigmund 1352 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_sif_muna_condensation, serial_glass, glass_columns_c, glass_columns_a, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.4 Stealth | 1 2 | 2.0 Dodging | 3 | 3.3 Fighting | | 0.7 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 82 Cast: Jinxbite || 13 Use: Scroll || 3 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1367 | 1334 | 33 | 13 | 1023 | 3 | 455.7 | Dungeon | 1367 | 1334 | 33 | 13 | 1023 | 3 | 455.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 429 daAuts D:3: 62 daAuts