Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 8778812943805278377 23 trantor the Vexing (level 2, -4/21 HPs) Began as a Demonspawn Hexslinger on Dec 8, 2024. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (538 turns). trantor the Vexing (Demonspawn Hexslinger) Turns: 538, Time: 00:01:32 Health: -4/21 AC: 3 Str: 8 XL: 2 Next: 72% Magic: 1/3 EV: 11 Int: 13 God: Gold: 69 SH: 0 Dex: 15 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +2 dagger of flaming Missiles d - 6 poisoned darts l - 6 silver javelins Armour c - a +0 robe (worn) k - a +0 cloak (worn) Scrolls b - a scroll of poison g - 2 scrolls of identify {unknown} h - a scroll of butterflies {unknown} j - a scroll of enchant armour {unknown} Potions f - 2 potions of haste {unknown} i - a potion of berserk rage {unknown} Skills: + Level 1.3 Fighting * Level 2.3 Ranged Weapons + Level 2.0 Dodging + Level 0.7 Stealth - Level 1.0 Spellcasting + Level 3.1 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found 4 stones. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found 6 silver javelins. You see here 6 silver javelins. l - 6 silver javelins A gnoll comes into view. It is wielding a +0 flail. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Malevolent energies surge around you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ##.. .... #### ######## #......# . ###.#....# #. #...#'#..# #+ #####.###.##.... ##. #.g@..##...##...##.. #..##+##.....##+##... #.!. ##...## ##.. #... ##.## ##. ..# +'# #' . ##.## ##. ##...## ##.. #..⌠..##+##..⌠ ##...##...##.. You could see a gnoll (very drained). Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) A goblin (D:2) 4 hobgoblins 2 kobolds (D:1) 2 bats (D:1) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 52 | D:1 | Found Zujablu Riza's Weapon Emporium. 149 | D:1 | Found a faded altar of an unknown god. 243 | D:1 | You fall into a shaft and drop 1 floor! 248 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 248 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 251 | D:2 | Learned a level 2 spell: Jinxbite 538 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, nicolae_shop_hallway_stairs, chequers_serial_rivers_micro_e, nicolae_hexahallways D:2: layout_basic, basic_altar, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, minmay_pentomino_p2, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.0 Fighting | | 1.3 Stealth | | 0.7 Spellcasting | | 1.0 Hexes | | 3.1 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 41 Cast: Jinxbite || 4 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 551 | 551 | 0 | 0 | 418 | 2 | 275.5 | Dungeon | 551 | 551 | 0 | 0 | 418 | 2 | 275.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 517 daAuts D:2: 33 daAuts