Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 146884893529397110 1 trantor the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Mar 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (36 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 36, Time: 00:00:13 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of poison resistance Scrolls b - a scroll of poison Skills: + Level 0.7 Fighting + Level 2.7 Ranged Weapons + Level 2.4 Dodging - Level 1.5 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal barks! You hear a bark! You hear a loud squeak. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. A jackal comes into view. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. A rat comes into view. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2; The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet misses the jackal. The jackal stops to sniff the ground. The jackal bites you but does no damage. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... ##. +.. #..# #########.. #..)###.. #.......... #....# .. #.......... #...###.. #...# #....##.. ##..r# #.<.###..##..hh# #...>##..#.[##@####### ##..####...###........ ..##....####.# ######### #............# ############## You could see 2 jackals and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 36 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_view_2e, aquarium_balcony_1b, aquarium_pool_2, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 22 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 22 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts