Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 13913279342134987557 2 trantor the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Hexslinger on Mar 21, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (85 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 85, Time: 00:00:12 Health: -1/11 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.8 Fighting + Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 0.1 Stealth + Level 1.5 Spellcasting + Level 4.0 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a frilled lizard corpse. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! There is an open door here. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! As you open the door, it creaks loudly! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Ouch! That really hurt! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... . . . ###. ..#... ######### ....).### #.......# #.....###.......# #.....g@'.......# #.###'###.......# #....##.......# #....##.......+ #....##.......# #.....######### #......# ###.##.############### #.##............... You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 85 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_shore_b, nicolae_grassy_gnolls Action || total ---------------------------++------- Fire: Sling || 13 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 70 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 70 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts