Dungeon Crawl Stone Soup version 0.34-a0-147-g63c1f0f1fb (webtiles) character file. Game seed: 14621083455311142552 43 trantor the Vexing (level 3, -1/20 HPs) Began as a Deep Elf Hexslinger on June 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:58 (1165 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 1165, Time: 00:02:58 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 37% Magic: 8/8 EV: 12 Int: 17 God: Gold: 73 SH: 0 Dex: 19 Spells: 0/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of amnesia {unknown} h - a scroll of identify i - a scroll of vulnerability {unknown} Potions d - 2 potions of curing {unknown} f - a potion of haste {unknown} g - 2 potions of magic j - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting * Level 3.7 Ranged Weapons + Level 2.9 Dodging + Level 1.4 Stealth + Level 2.1 Spellcasting + Level 0.1 Conjurations - Level 4.0 Hexes + Level 1.2 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 10% N/A 21% 3 b - Swiftness Air 1% N/A 50% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Shock Conj/Air 8% 1d3 19% 1 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Airstrike Air 0% 2d(1-17) 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. The bat barely misses you. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet misses the adder. The bat misses you. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. The bat closely misses you. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The bat closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The bat hits you but does no damage. The adder bites you. The bat hits you but does no damage. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The bat hits you but does no damage. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The bat barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You die... ####### (.....# ######### ......# #...S...# ......# .. #..@#.# ......# #.##.##.#.# ..#######..#. #...# ...## #....#. #b..# ....###.#..#.#.#...# ......#....##.##...# ....#.............## ....###........#..# ...)..#..........## You could see an adder and a bat. Vanquished Creatures An adder (D:2) 5 endoplasms (D:1) 5 hobgoblins 3 jackals (D:1) 4 ball pythons (D:1) 4 bats 5 frilled lizards 5 goblins 3 kobolds 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 111 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 146 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached skill level 1 in Stealth 525 | D:1 | Found The Oracle's Delphic Readings. 593 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 684 | D:1 | Learned a level 3 spell: Inner Flame 739 | D:2 | Learned a level 3 spell: Swiftness 1164 | D:2 | HP: 1/20 [adder (1)] 1165 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, hangedman_decor_points, nicolae_nh_oracle_at_delphi D:2: layout_rooms, minmay_distorted Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.7 Fighting | 1 | 1.1 Stealth | 1 | 1.4 Spellcasting | 2 | 2.1 Dodging | | 2.9 Conjurations | | 0.1 Hexes | | 4.0 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 102 Use: Scroll || 2 Armour: Robe || 27 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1188 | 1167 | 21 | 0 | 959 | 2 | 594.0 | Dungeon | 1188 | 1167 | 21 | 0 | 959 | 2 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 466 daAuts