Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 3216197416474046794 62 trantor the Vexing (level 3, -2/20 HPs) Began as a Deep Elf Hexslinger on June 16, 2025. Slain by Terence ... wielding a +0 hand axe of electrocution (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1058 turns). trantor the Vexing (Deep Elf Hexslinger) Turns: 1058, Time: 00:02:39 Health: -2/20 AC: 2 Str: 5 XL: 3 Next: 85% Magic: 6/8 EV: 12 Int: 17 God: Gold: 88 SH: 0 Dex: 19 Spells: 1/6 levels left rFire . . . a - +1 sling (chaos) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.62/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling of chaos (weapon) Armour c - a +0 robe (worn) Magical Staves n - a staff of fire Jewellery l - an amulet of magic regeneration (worn) Scrolls b - 2 scrolls of poison m - 2 scrolls of immolation Potions d - a potion of lignification {unknown} e - 2 potions of moonshine {unknown} i - a potion of invisibility {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting * Level 3.9 Ranged Weapons + Level 3.1 Dodging + Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 5% 2 b - Inner Flame Hex/Fire 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 19% 1 Sandblast Erth 2% 2d4 19% 1 Sigil of Binding Hex 15% N/A 11% 3 Cause Fear Hex 7% N/A 34% 4 Frozen Ramparts Ice 2% 1d1 50% 3 Hailstorm Conj/Ice 1% 3d5 50% 3 Ozocubu's Armour Ice 1% N/A 50% 3 Passwall Erth 1% N/A 50% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Metabolic Englaciation Hex/Ice 4% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! Magic restored. The sprites lose interest in your situation. You open the door. Terence the Veteran comes into view. He is wielding a +0 hand axe of electrocution. Terence shouts! Found a sling. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and doodles on Terence's face. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. Terence hits you with a +0 hand axe of electrocution. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is severely wounded. The jinxing sprites lose interest in you. Terence hits you with a +0 hand axe of electrocution. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 hand axe of electrocution. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##### ... # #.. # #. ########.####.# +##.. #.............# ..)...###.######...##### ......@@............†..† ......###.#.##.#.##.#### ..... #.#.##.#.##...## .... #.#.##.#.####..# ... #.#.##.#.# ##.. .. #.#.##.#.# ##. . ..#<##.#.# ## ######.#.# # # You could see Terence (very drained). Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 10 endoplasms A giant cockroach (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons 4 bats (D:1) A frilled lizard (D:1) 6 goblins 3 kobolds (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trantor the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 70 | D:1 | Reached skill level 1 in Fighting 70 | D:1 | Reached skill level 1 in Stealth 70 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 77 | D:1 | Learned a level 2 spell: Jinxbite 167 | D:1 | You fall into a shaft and drop 1 floor! 333 | D:2 | Reached XP level 3. HP: 11/20 MP: 5/8 1039 | D:2 | Learned a level 3 spell: Inner Flame 1052 | D:2 | Noticed Terence 1058 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_basic, minmay_vboxes, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.9 Stealth | 1 | 1.7 Spellcasting | 2 | 2.3 Dodging | 3 | 3.1 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 27 Use: Scroll || 4 Armour: Robe || 21 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1013 | 64 | 51 | 720 | 2 | 538.5 | Dungeon | 1077 | 1013 | 64 | 51 | 720 | 2 | 538.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 302 daAuts