triguntf Level 1 of the Dungeon (2, 18, D:1) 5 stones (12, 1, D:1) a +0 whip (14, 13, D:1) a +0 dagger a stone (17, 10, D:1) a +0 short sword (23, 6, D:1) a +0 spear (23, 8, D:1) a staff of air (23, 11, D:1) a +0 club (29, 6, D:1) a +0 club (33, 12, D:1) a +0 club (35, 0, D:1) a +0 club (35, 1, D:1) a +0 dagger (42, -5, D:1) a +0 short sword (54, 22, D:1) a +2 dagger of venom (55, 20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (2, -16, D:2) a +0 whip 2 stones (3, -14, D:2) a +0 club a +0 robe (4, -12, D:2) a +0 dagger (13, -24, D:2) 5 stones (15, -1, D:2) 6 stones (16, 6, D:2) a +0 club (19, 17, D:2) a staff of poison (22, -25, D:2) a +0 trident (22, -24, D:2) a +0 hand axe a +0 dagger a +0 robe (22, -22, D:2) a +0 dagger (27, -28, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 22, D:3) 9 stones (12, 29, D:3) 9 stones (14, 32, D:3) a +0 dagger 4 poisoned darts (14, 34, D:3) a +0 whip (16, 26, D:3) a +0 club (18, 32, D:3) 4 stones (20, 4, D:3) 2 boomerangs (20, 28, D:3) 7 stones (23, 23, D:3) a +1 vampiric short sword 12 poisoned darts a +0 robe (27, 6, D:3) a +0 chain mail (47, 1, D:3) the +0 hand axe of the Goat {pain, +Blink rElec rC+ Str-3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-3). rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. Level 4 of the Dungeon (2, -26, D:4) a +0 war axe (7, -32, D:4) a +0 club (8, -30, D:4) a +0 war axe (12, -6, D:4) a +0 club (13, -31, D:4) a +0 hand axe a +0 leather armour (13, -11, D:4) a +0 antimagic dagger (29, -4, D:4) a +0 robe (30, -40, D:4) a +0 club (38, -39, D:4) a +0 whip of venom a +0 club a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +2 whip of draining a +0 robe a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton (1, -1, D:5) a +0 spear a gnoll skeleton (13, -9, D:5) a scorpion corpse