triki Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 29, D:1) a +0 club (14, 23, D:1) a +0 dagger a +0 club (15, 24, D:1) a +0 whip a +0 club 2 stones (16, 23, D:1) 2 stones (21, 18, D:1) a +0 scale mail (32, 29, D:1) a +0 mace (38, 17, D:1) a +0 robe (43, 23, D:1) a cursed -1 robe (45, 29, D:1) a +0 club Level 2 of the Dungeon (21, -6, D:2) a cursed -2 robe (26, -16, D:2) a +0 club 2 stones (27, -15, D:2) a +0 leather armour (28, 13, D:2) a +0 mace a +0 scale mail (29, 13, D:2) a +0 dagger of protection a +0 robe (33, 17, D:2) a +0 club (38, 22, D:2) a +0 leather armour (46, -15, D:2) a +0 club Level 3 of the Dungeon (1, 12, D:3) a +0 scythe a +0 robe (6, 5, D:3) a +0 hand axe (7, 26, D:3) a +0 robe (8, 29, D:3) a +0 dagger (12, -6, D:3) a +0 war axe (18, -7, D:3) 21 stones (27, -5, D:3) a +0 club (27, -4, D:3) a stone (27, -2, D:3) a stone a +0 club (27, 1, D:3) a stone (28, -5, D:3) a +0 club 16 stones (35, 28, D:3) a +0 quarterstaff (46, 36, D:3) a +0 robe a +0 whip a cursed -2 dagger a +0 robe (46, 39, D:3) a +0 trident (47, 14, D:3) a +0 leather armour a +0 club (49, 13, D:3) a +0 leather armour a +0 club (52, 1, D:3) a +0 hand crossbow {@w1} Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (0, 1, D:4) a +0 giant spiked club (11, -2, D:4) a +0 robe (32, 15, D:4) a +0 war axe a +0 robe (33, 16, D:4) a +0 leather armour a +0 hand axe (37, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, -4, D:5) 5 arrows (6, 3, D:5) 2 arrows (8, 9, D:5) 3 arrows (9, 10, D:5) an arrow (9, 12, D:5) an arrow (13, 12, D:5) an arrow (14, 12, D:5) an arrow (23, 5, D:5) a +0 hunting sling (25, 7, D:5) a +0 ring mail (26, -8, D:5) the +1 leather armour of Terror {Harm rN++ Str-4 SInv} It affects your strength (-4). It greatly protects you from negative energy. It lets you see invisible. It increases damage dealt and taken. (26, -6, D:5) 17 stones (26, 6, D:5) a hound skeleton (29, 5, D:5) a +0 arbalest (32, 1, D:5) an uncursed amulet of inaccuracy