triki Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 1, D:1) 2 stones (1, 3, D:1) a stone (2, -9, D:1) a +0 club (2, 2, D:1) a +0 whip (2, 5, D:1) a +0 dagger (4, 4, D:1) 10 stones (18, 22, D:1) a +0 dagger (28, 38, D:1) 4 stones (30, -7, D:1) 16 poisoned darts (37, 14, D:1) a +0 club (38, -2, D:1) a +0 dagger (44, 18, D:1) a cursed -1 short sword (45, 6, D:1) 2 stones (47, -10, D:1) a +0 short sword {@w2} (47, 14, D:1) a +0 short sword (60, 3, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 hand axe a +0 leather armour (0, 3, D:2) 22 stones (0, 4, D:2) a large rock (1, 3, D:2) a +0 falchion 4 boomerangs a +0 leather armour (8, -29, D:2) 17 stones (10, 7, D:2) a +0 robe (12, -29, D:2) a +0 club (20, -24, D:2) 22 stones (22, -26, D:2) a +0 club (22, 0, D:2) a +0 rapier (27, -17, D:2) a +0 club (31, -26, D:2) a +0 club (47, -10, D:2) 19 stones Level 3 of the Dungeon (14, -16, D:3) 26 bolts (17, -17, D:3) a +0 spear (17, -16, D:3) a +0 short sword a +0 leather armour a +0 whip (18, -17, D:3) a +0 spear (18, -16, D:3) a +0 spear (19, -15, D:3) a +0 club a +1 flail of protection a +0 chain mail (21, 29, D:3) a +0 leather armour (34, -8, D:3) 20 stones (36, -2, D:3) a +0 hunting sling (46, -14, D:3) a +0 robe (46, 2, D:3) a +0 club (48, 11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 3, D:4) a +0 robe (6, -7, D:4) a +0 scale mail a +0 trident (6, -6, D:4) a +0 flail (9, -14, D:4) a +0 scale mail (13, 12, D:4) a +0 dagger (15, -3, D:4) a +0 club (16, -14, D:4) 28 stones (21, 5, D:4) a +0 dagger (23, 5, D:4) a +0 club a +0 leather armour a +0 club 5 boomerangs a +0 leather armour (38, 13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Legh's Antique Armour Emporium the +9 plate armour "Capeudui" {rN+ rCorr} (2544 gold) It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 pair of boots (135 gold) +0 shadow dragon scales (2400 gold) the +7 ring mail of Inquiry {MR+ Regen+} (1548 gold) It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 buckler (135 gold) a +4 plate armour of fire resistance (1500 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 helmet (135 gold) (0, 0, D:5) a +0 whip of venom a +0 robe (16, 20, D:5) a +0 mace (17, 5, D:5) a +0 war axe (20, 7, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (20, 8, D:5) a +0 mace (21, 8, D:5) a +0 hand axe (21, 24, D:5) a +0 short sword (21, 26, D:5) a +0 giant club (33, 21, D:5) an uncursed amulet of inaccuracy (39, 43, D:5) a +0 flail (40, 42, D:5) a +0 whip (40, 43, D:5) a +0 hand axe (46, 20, D:5) a +0 short sword (47, 40, D:5) a cursed -1 mace a +0 robe (48, 14, D:5) a +0 shortbow (59, 4, D:5) a +0 mace (60, 3, D:5) a +0 flail a +0 ring mail (60, 4, D:5) a +0 trident a +0 leather armour (60, 5, D:5) a +0 leather armour a +4 flail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 mace (10, -8, D:6) a worker ant corpse the Ecumenical Temple