triki Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, -9, D:1) a +0 hand axe (16, 6, D:1) a +0 club (21, -28, D:1) a +0 hunting sling (21, 14, D:1) a +0 short sword (31, 13, D:1) 9 stones (32, -18, D:1) 4 stones (39, -8, D:1) a +0 scale mail (40, -31, D:1) a +0 robe (41, -27, D:1) a +0 club (55, -21, D:1) a +0 robe (57, -29, D:1) a +0 club Level 2 of the Dungeon (4, 2, D:2) a +0 pair of gloves (16, -14, D:2) a +0 short sword 5 stones (16, -10, D:2) a +0 whip (18, -26, D:2) a +0 pair of gloves (25, -25, D:2) a stone (25, -18, D:2) a +0 club 4 stones (35, -20, D:2) a +0 war axe (39, -21, D:2) a +0 club (41, -26, D:2) 14 stones (43, -26, D:2) a stone (54, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 6, D:3) a +0 hand axe (21, -5, D:3) a +0 club (24, 16, D:3) a +0 mace (24, 17, D:3) a +0 mace 19 stones a +0 ring mail (25, 16, D:3) a stone (25, 17, D:3) a stone (25, 33, D:3) a +0 hand axe (26, -10, D:3) 20 stones (27, 15, D:3) 2 stones (46, 15, D:3) a +0 flail a cursed +0 scale mail (49, 23, D:3) a stone (49, 25, D:3) a +0 hunting sling 13 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -11, D:4) 8 stones (13, 6, D:4) 16 stones (15, -31, D:4) a cursed +0 mace (16, -26, D:4) a +0 club (17, -25, D:4) a +0 hand axe 2 boomerangs a +0 ring mail (17, -1, D:4) 27 stones (18, -25, D:4) a +0 club a +0 chain mail (19, 8, D:4) a +0 long sword (20, -5, D:4) a +0 leather armour (28, 25, D:4) a +0 club a +0 leather armour (31, 7, D:4) 2 scrolls of random uselessness (43, -16, D:4) a +0 quarterstaff (45, 16, D:4) a scroll of random uselessness (47, 9, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, 19, D:5) a +0 chain mail (13, 15, D:5) a +0 war axe (13, 16, D:5) a +0 short sword a +0 scale mail (14, 4, D:5) a +0 hand axe (19, 16, D:5) a +0 hand axe (23, -10, D:5) a +0 falchion (23, 7, D:5) a +0 plate armour (24, -8, D:5) a +0 giant club (25, 8, D:5) a +0 hunting sling (30, 0, D:5) 24 stones (30, 25, D:5) the +0 hand crossbow "Irichu Muxt" {penet, rPois Int+4 SInv Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It makes you less stealthy. (31, 7, D:5) a +0 pair of boots (34, 18, D:5) a cursed -3 giant club (46, 23, D:5) 2 potions of flight (46, 24, D:5) a cursed -3 dagger (46, 25, D:5) a scroll of enchant armour (47, 9, D:5) a +0 robe (47, 23, D:5) 6 gold pieces (47, 24, D:5) 14 stones (47, 25, D:5) a potion of curing (48, 23, D:5) 2 throwing nets (48, 24, D:5) a scroll of identify (48, 25, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (13, -9, D:6) a +0 shortbow (14, -6, D:6) a +0 robe (14, 9, D:6) a +0 mace (15, -3, D:6) a +0 leather armour (21, -24, D:6) a +0 quarterstaff (21, -22, D:6) a +0 quarterstaff (29, -11, D:6) a +0 hunting sling (29, -6, D:6) 23 stones (31, -3, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, 5, D:7) an uncursed amulet of faith (23, 2, D:7) a +0 whip (26, 24, D:7) a scroll of immolation (35, -3, D:7) a +0 rapier (41, -5, D:7) 9 gold pieces (41, -4, D:7) 7 gold pieces (43, -4, D:7) 22 bolts (44, -6, D:7) 10 gold pieces (48, -1, D:7) a +0 kite shield the Ecumenical Temple