Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (console) character file. Game seed: 11588608963244232931 21 triki the Insei (level 2, -1/23 HPs) Began as a Gnoll Transmuter on May 27, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (975 turns). triki the Insei (Gnoll Transmuter) Turns: 975, Time: 00:02:12 Health: -1/23 AC: 2 Str: 9 XL: 2 Next: 87% Magic: 4/7 EV: 13 Int: 12 God: Gold: 7 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages, wereblooded A: horns 2, talons 2, fangs 1, strong nose, distributed training a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (melded) Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 6.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 3.7 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 4% 1 b - Wereblood Tmut 11% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 3% N/A 26% 3 Ice Form Ice/Tmut 7% N/A 65% 4 Hydra Form Tmut 5% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal is lightly wounded. The jackal closely misses you. The endoplasm hits you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The endoplasm freezes you. You are frozen. The jackal bites you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The jackal barely misses you. The endoplasm misses you. You howl as the wereblood boils in your veins! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. Your horns disappear. Your talons disappear. Your +0 pair of boots unmelds from your body. The jackal closely misses you. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Your +0 pair of boots melds into your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. The jackal misses you. The jackal closely misses you. You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal bites you. You die... #... #+# #... ##########.#######... .........#.##.)...... .# .#######.#........... ....###.....#.........## #............#...##.## #.###.#####..#...##.## #@##.##..#...##.## ###h#..........##.## #..h...........##.## #.#.#).......... # #.#......PPPPPPP # #....##P...... #....# .P #....# P #....# You could see 2 jackals. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) 8 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | triki the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/7 175 | D:1 | Learned a level 2 spell: Wereblood 975 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, minmay_hedge_maze Action || total -------------------------++------- Melee: Unarmed || 17 Bite || 8 Headbutt || 3 Dagger || 57 Kick || 7 Punch || 1 Cast: Beastly Appendage || 8 Wereblood || 2 Armor: Robe || 11 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 971 | 0 | 0 | 819 | 1 | 971.0 | Dungeon | 971 | 971 | 0 | 0 | 819 | 1 | 971.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts