tropies Level 1 of the Dungeon (11, 9, D:1) a stone (14, 20, D:1) 7 gold pieces (16, -7, D:1) a scroll of identify (17, -17, D:1) a potion of curing (39, 12, D:1) a +0 club a +0 dagger (39, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -18, D:2) a frilled lizard skeleton (6, 6, D:2) a goblin corpse (skeletalised by now) (21, -15, D:2) a +0 club (22, -17, D:2) 14 stones (23, -16, D:2) 6 stones (34, -15, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier a leopard gecko corpse (1, -8, D:3) a +0 dagger