tschems Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 21, D:1) a +0 leather armour (11, 13, D:1) a +0 hunting sling (15, 7, D:1) a +0 short sword (17, 39, D:1) a +0 club (20, 0, D:1) a +0 whip (32, 3, D:1) a +0 club (35, 6, D:1) a +0 club (35, 18, D:1) a +0 dagger (35, 47, D:1) a +0 club (40, 11, D:1) a +0 robe (41, 17, D:1) a +0 club (44, 47, D:1) a +0 whip (47, 8, D:1) a cursed -2 whip (48, 28, D:1) a +0 ring mail (54, 13, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -9, D:2) a +0 club (4, -7, D:2) a +0 club (14, -13, D:2) a +0 leather armour (23, -22, D:2) a +0 dagger (41, 1, D:2) a cursed +0 dagger (44, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 poisoned needles (1, 0, D:3) 18 arrows (5, -7, D:3) a +0 chain mail (9, -9, D:3) a +0 halberd (10, -9, D:3) a +0 flail (32, -5, D:3) 4 bolts (35, 18, D:3) a +0 club (36, -7, D:3) a +0 whip (37, -9, D:3) a +0 whip (40, 7, D:3) a +0 dagger (43, 23, D:3) a +0 club a +0 club a +0 hunting sling a +0 club (46, 27, D:3) 22 bolts (47, 25, D:3) 21 bolts (54, 10, D:3) 15 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (6, 16, D:4) a +0 dagger a +0 robe (7, 17, D:4) a +0 hand axe (8, 15, D:4) a +0 whip (11, 31, D:4) a +0 scythe a +0 robe of the Archmagi (12, 7, D:4) a +2 flail of draining a +0 robe (13, 36, D:4) 13 arrows (16, 9, D:4) a +0 club (18, 22, D:4) 11 poisoned needles (26, 29, D:4) a +0 quarterstaff (36, -1, D:4) a +0 whip a +0 ring mail (36, 33, D:4) a +0 club (36, 36, D:4) a +0 robe (37, 37, D:4) a +0 flail a +0 ring mail a +0 leather armour a +0 club a +0 leather armour (39, 24, D:4) 25 sling bullets (39, 28, D:4) a +0 hunting sling (40, 5, D:4) 14 arrows (43, -7, D:4) 13 poisoned needles (45, -10, D:4) a +0 chain mail (51, 17, D:4) a +0 scale mail (54, -1, D:4) a +0 trident a +0 leather armour Level 5 of the Dungeon [Shop] Bygudgh's Book Shoppe a book of Changes (250 gold) a book of Misfortune (200 gold) the Papyrus of Hexes (341 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Slow Hexes 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 f - Metabolic Englaciation Hexes/Ice 5 a book of Power (450 gold) a book of Alchemy (750 gold) a Young Poisoner's Handbook (400 gold) a book of Minor Magic (200 gold) a book of the Earth (650 gold) a book of Party Tricks (500 gold) a book of Necromancy (300 gold) a book of Callings (300 gold) a book of Debilitation (400 gold) (0, 0, D:5) a +0 flail a +0 dagger a +0 robe (14, -8, D:5) a +0 giant spiked club (14, -4, D:5) a +0 plate armour (36, 10, D:5) a +0 giant club (36, 26, D:5) 17 sling bullets (42, 28, D:5) a worker ant corpse (42, 30, D:5) a +0 giant club (54, 36, D:5) a +0 ring mail (70, 27, D:5) 6 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) a royal jelly (14, -5, D:6) 13 stones