tschems Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (6, 9, D:1) a +0 whip (11, -2, D:1) 21 sling bullets (16, 0, D:1) a +0 robe (19, 28, D:1) a +0 short sword a +0 hunting sling (22, 49, D:1) a +0 robe (24, 52, D:1) 23 sling bullets (27, 9, D:1) a +0 club (29, 23, D:1) a +0 club (38, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (8, -1, D:2) a +0 club (15, 28, D:2) a +0 large shield (18, 17, D:2) a +0 dagger (19, 34, D:2) a +0 club (28, 27, D:2) a +0 club (32, 31, D:2) a +0 club (38, 14, D:2) a +0 dagger (47, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (1, 17, D:3) a +0 helmet (13, -10, D:3) a +0 ring mail (19, 20, D:3) a cursed +0 plate armour (27, 1, D:3) a +0 club (35, -21, D:3) a +0 mace (45, 4, D:3) a +0 hand axe Level 4 of the Dungeon (1, 12, D:4) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy.