tschems Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 15, D:1) a +0 club (26, 13, D:1) a +0 whip of venom a +0 short sword (31, 22, D:1) a +0 mace (39, 6, D:1) a +0 club (43, 29, D:1) a +0 club (44, 29, D:1) a +2 whip of electrocution (46, 16, D:1) 18 arrows (49, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 33, D:2) a +0 club (7, 12, D:2) a +0 dagger a +0 hunting sling (19, -13, D:2) a +0 club (25, 15, D:2) 13 arrows (38, 19, D:2) a +0 club (38, 20, D:2) a +0 dagger a +0 hunting sling (40, 25, D:2) 2 scrolls of amnesia (45, -3, D:2) 25 bolts (49, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) 2 stones (1, 3, D:3) a stone (2, 3, D:3) 8 stones (7, 7, D:3) 3 stones (9, 8, D:3) a stone (10, 37, D:3) 22 bolts (16, 9, D:3) a stone (17, 9, D:3) a stone (19, 23, D:3) a +0 club (22, 25, D:3) a +0 leather armour of poison resistance (32, -10, D:3) a +0 hand axe (37, -6, D:3) a +0 dagger (37, 9, D:3) a +0 dagger (41, -9, D:3) a +0 dagger (49, -4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Fogol's Armour Boutique a +0 robe (7 gold) a +0 scale mail (40 gold) a cursed -1 cloak (1 gold) the +2 helmet of the Dice {+Fly Int+3} (299 gold) It affects your intelligence (+3). It lets you fly. a +1 pair of boots (115 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +2 helmet of see invisible (215 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:4) the +11 short sword "Areddink" {pain, +Rage} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you go berserk. (1, -13, D:4) a +0 shortbow (4, -9, D:4) a +0 spear (6, -40, D:4) a +1 trident of protection a +0 leather armour (7, -40, D:4) a +0 whip a +0 club a +0 hand axe a +0 leather armour of fire resistance (10, -49, D:4) a +3 dagger of freezing (10, -38, D:4) a +0 ring mail (18, -18, D:4) a +0 scale mail (20, -49, D:4) a +0 flail a +0 leather armour (20, 1, D:4) a +0 club a +0 mace (23, -46, D:4) a +0 rapier (24, -32, D:4) a +0 flail (27, -44, D:4) a +0 hunting sling (28, -52, D:4) an arrow (28, -51, D:4) an arrow (28, -50, D:4) 2 arrows (28, -49, D:4) an arrow (28, -47, D:4) a +2 shortbow of velocity 31 arrows (29, -53, D:4) an arrow (29, -20, D:4) 4 large rocks (32, -40, D:4) a +0 club (32, -39, D:4) a +0 dagger a +0 robe (33, -40, D:4) a +0 flail (39, -35, D:4) a +0 robe (43, -34, D:4) a +0 short sword (43, -33, D:4) a +0 flail (44, -29, D:4) a +0 ring mail (44, -18, D:4) a scroll of amnesia (46, -34, D:4) 7 poisoned needles (47, -33, D:4) a +0 short sword a +0 blowgun a +0 blowgun 23 poisoned needles a +0 dagger a +0 whip a +0 dagger a cursed -3 club a +0 dagger (48, -33, D:4) a +0 short sword (51, -30, D:4) a +0 whip (52, -29, D:4) a +0 club a +0 blowgun 8 curare-tipped needles a +0 leather armour (53, -14, D:4) a +0 dagger a +0 robe a +0 hunting sling (54, -32, D:4) a +0 blowgun 10 poisoned needles (55, -30, D:4) a poisoned needle (56, -32, D:4) a +0 dagger (56, -31, D:4) 5 poisoned needles (56, -30, D:4) a poisoned needle (62, -26, D:4) 14 sling bullets Level 5 of the Dungeon (0, 0, D:5) 19 arrows (12, -12, D:5) a +0 ring mail (46, -9, D:5) a killer bee corpse (47, -15, D:5) an uncursed ring of magical power (51, -5, D:5) a +2 scythe of flaming a +0 robe of positive energy the human corpse of Sigmund Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, 7, D:6) a scroll of remove curse (6, 0, D:6) an arrow (7, 6, D:6) an arrow (9, 7, D:6) an arrow (11, 9, D:6) 3 arrows (12, 10, D:6) an arrow (12, 12, D:6) 11 gold pieces (13, -1, D:6) an arrow (13, 13, D:6) an arrow (14, -3, D:6) 2 arrows (15, -3, D:6) an arrow (18, -5, D:6) a scroll of identify (18, 6, D:6) a potion of heal wounds (21, -1, D:6) a +0 robe