tschems Level 1 of the Dungeon (2, -1, D:1) a cursed -3 short sword (12, 21, D:1) a +0 club (17, 12, D:1) a +0 club (23, -1, D:1) a +0 leather armour (23, 21, D:1) a +0 spear (24, 25, D:1) a +0 dagger (25, 5, D:1) a +0 whip (25, 21, D:1) a +0 flail (28, 25, D:1) a +0 club (42, -15, D:1) 12 bolts (42, -12, D:1) 26 arrows (47, -12, D:1) a +0 mace (48, -11, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (1, -2, D:2) a +0 mace (6, 33, D:2) a +0 ring mail (10, 48, D:2) a +0 club (11, 28, D:2) a +0 robe (11, 32, D:2) a +0 dagger (11, 35, D:2) a +0 dagger (14, -4, D:2) a +0 club (24, 5, D:2) a cursed -1 club (38, -8, D:2) a +0 club (38, 4, D:2) a +0 flail (44, 31, D:2) a +0 whip (47, 20, D:2) a +0 leather armour (57, 15, D:2) a +0 robe (57, 19, D:2) a +0 club a +0 trident (58, 30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 31, D:3) 3 curare-tipped needles (1, 6, D:3) 14 poisoned needles (6, -5, D:3) a +0 ring mail (7, 7, D:3) a +0 leather armour (18, -7, D:3) a +0 club (19, 26, D:3) a +0 hand axe a cursed +0 flail a +0 short sword a cursed +0 short sword a +0 ring mail a +0 flail (20, -4, D:3) a +0 ring mail (24, 2, D:3) a +0 club (31, 20, D:3) a +0 whip a +0 blowgun 5 poisoned needles (33, 21, D:3) a poisoned needle (34, 21, D:3) a poisoned needle (36, 21, D:3) a poisoned needle (37, 21, D:3) a poisoned needle (37, 22, D:3) a poisoned needle (37, 23, D:3) a poisoned needle (42, 30, D:3) a +0 trident (44, 21, D:3) a +0 mace a +0 leather armour (46, 23, D:3) a +0 dagger a +0 robe (47, 23, D:3) a +0 flail a cursed +0 ring mail (51, 18, D:3) 23 bolts (55, 8, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) the +9 shortbow "Liytimu" {venom, *Drain rC+++ rN+ SInv} It poisons the ammo it fires. It renders you almost immune to cold. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (24, -7, D:4) a +0 ring mail a +0 short sword (24, -6, D:4) a +0 chain mail a +0 war axe a +0 short sword (26, -14, D:4) a +0 mace (27, -23, D:4) a +0 long sword (30, 2, D:4) a +0 robe (34, 11, D:4) a kobold skeleton (42, 17, D:4) 3 stones (43, 18, D:4) a stone (44, -4, D:4) a +3 dagger a cursed +0 leather armour (44, 22, D:4) a leopard gecko corpse (51, -2, D:4) a +0 flail (51, 12, D:4) a stone (52, -8, D:4) a +0 plate armour the Ecumenical Temple (11, -9, Temple) a +0 leather armour (11, -7, Temple) a +0 flail (13, -9, Temple) a +0 whip