tscho Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of electrocution (1, -2, D:1) a +0 club (12, -21, D:1) a +0 leather armour (25, 18, D:1) a +0 whip (37, 8, D:1) a +0 club (37, 9, D:1) a +0 dagger (45, -16, D:1) a +0 club (56, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (7, -17, D:2) 16 bolts (19, -1, D:2) a +0 club (27, -2, D:2) 26 stones (50, -27, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a stone (0, 4, D:3) a +0 club (1, 4, D:3) a stone (3, -33, D:3) a +0 club a +0 flail (3, 15, D:3) a +0 ring mail (8, -25, D:3) 26 stones (29, -4, D:3) a +0 club (34, -23, D:3) a +0 short sword (35, 4, D:3) a poisoned needle (37, 0, D:3) a poisoned needle (38, -2, D:3) 9 poisoned needles a +0 blowgun (40, -18, D:3) 18 stones (51, -36, D:3) a +0 trident (55, -26, D:3) a +0 whip (56, 8, D:3) a +0 club (57, 5, D:3) 28 stones (59, 7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (11, 2, D:4) a +0 dagger a +0 robe (17, 0, D:4) a cursed -3 club a cursed -1 leather armour (18, 1, D:4) a +0 dagger a +0 chain mail (19, 0, D:4) a +0 hand axe (20, 37, D:4) a +0 leather armour (27, 27, D:4) a +0 falchion (31, -7, D:4) 26 stones (35, 28, D:4) 9 stones (41, -10, D:4) a +1 falchion of holy wrath (41, 2, D:4) 14 stones (42, -10, D:4) a +3 short sword a +0 ring mail a +1 flail of holy wrath a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -14, D:5) a +0 robe (2, -1, D:5) a +0 giant club (11, -24, D:5) a +0 flail (11, -23, D:5) a +0 halberd (12, -25, D:5) a +0 spear (14, -14, D:5) a +0 halberd (14, 14, D:5) a +0 flail a +0 chain mail a +0 hand axe a +0 mace a +0 ring mail a +0 dagger a +0 ring mail (15, -33, D:5) 5 javelins (29, 6, D:5) a +0 falchion (35, 7, D:5) a cursed +0 plate armour (45, -25, D:5) a cursed +0 hand axe a +0 robe (52, 13, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) the +2 rapier "Ruxafruig" {protect, +Fly rElec Str+4 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It insulates you from electricity. It lets you fly. It makes you more stealthy. (5, -16, D:6) a +0 flail (6, -2, D:6) a +0 spear Level 7 of the Dungeon (8, -3, D:7) a killer bee corpse (13, 32, D:7) a +0 chain mail (14, 32, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (16, 31, D:7) an orc corpse (skeletalised by now) (20, -20, D:7) a +0 blowgun (20, 32, D:7) a cursed +0 trident (22, 9, D:7) a +0 leather armour a +0 club (23, 11, D:7) a +0 giant club (27, 3, D:7) 2 stones (29, 3, D:7) a +0 dagger 2 stones (30, 3, D:7) a +2 short sword of speed a +0 dagger a stone (31, 3, D:7) 2 stones (32, 3, D:7) 2 poisoned needles a +0 blowgun a cursed -2 short sword a +0 dagger a stone (33, 3, D:7) a stone (34, 1, D:7) 2 stones (56, 0, D:7) a +0 leather armour a +0 dagger a +0 scimitar a +0 plate armour a +0 short sword a +1 leather armour of magic resistance an orc skeleton an orc skeleton the Ecumenical Temple (14, 3, Temple) a +0 glaive a +0 plate armour a +0 dagger