ttag Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -6, D:1) a cursed +0 dagger (11, -8, D:1) a +0 short sword (18, -16, D:1) a stone (19, -19, D:1) a stone (19, -18, D:1) a stone (19, -12, D:1) a +0 dagger (20, -23, D:1) a stone (22, -34, D:1) a +0 club (22, 2, D:1) a +0 club (25, -26, D:1) 21 arrows (28, -17, D:1) a +0 robe (35, -15, D:1) a +0 club (53, -15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 3, D:2) a jackal corpse (skeletalised by now) (12, 5, D:2) a +0 club a hobgoblin skeleton (20, -8, D:2) 4 stones (21, -20, D:2) a +0 dagger (22, 8, D:2) a +0 club (22, 21, D:2) a +0 rapier (23, 25, D:2) 13 sling bullets (27, 22, D:2) a +0 dagger a +0 chain mail a +0 dagger (27, 26, D:2) 17 stones (29, 16, D:2) a +0 dagger (29, 20, D:2) a +0 mace (35, -14, D:2) 22 bolts (44, -12, D:2) 17 stones (46, 3, D:2) a +0 robe (52, -3, D:2) 2 stones (52, -2, D:2) a stone (52, -1, D:2) a stone (52, 4, D:2) a stone a +0 club (54, -1, D:2) a stone (56, -2, D:2) a +0 dagger (56, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, -7, D:3) a +0 cloak (7, -12, D:3) a potion of curing (8, -4, D:3) a scroll of identify