turncount Level 1 of the Dungeon (0, 0, D:1) a scroll of random uselessness (still there?) a +0 club (still there?) (3, -11, D:1) 5 gold pieces (8, -11, D:1) 6 gold pieces (13, -9, D:1) a bat corpse (skeletalised by now) (14, -8, D:1) a +0 dagger (30, -14, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (0, 2, D:2) 8 gold pieces (8, -1, D:2) a +0 club (unseen) (15, -5, D:2) 8 gold pieces (15, -3, D:2) 31 stones (18, 6, D:2) a rat corpse (19, -30, D:2) a rat corpse (19, -6, D:2) a rat corpse (skeletalised by now) (20, -21, D:2) a +0 club (22, -25, D:2) a ration (24, -30, D:2) a worm corpse (27, -28, D:2) a bat corpse (28, -30, D:2) a frilled lizard corpse (29, -22, D:2) 19 bolts (31, -6, D:2) a +0 club (32, -4, D:2) 13 stones (35, -6, D:2) a +0 dagger (45, -13, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (0, 1, D:3) a +0 club (1, -3, D:3) a frilled lizard corpse (3, 10, D:3) a +0 club a +0 club a leopard gecko corpse (4, -5, D:3) a rat corpse (7, -3, D:3) a +0 club