twirl Level 1 of the Dungeon (0, 7, D:1) a stone (2, 6, D:1) a stone (3, 7, D:1) 17 stones (5, 6, D:1) a stone (6, 6, D:1) a stone (20, 19, D:1) a +0 mace (22, 3, D:1) a +0 club (34, 15, D:1) a +0 dagger (37, 2, D:1) a +0 short sword (37, 24, D:1) a +0 club (37, 25, D:1) a +0 club (38, 24, D:1) a +0 dagger (39, 2, D:1) a cursed -3 club (45, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (0, 4, D:2) a stone (2, -17, D:2) 19 bolts (2, -11, D:2) a +0 club (4, -11, D:2) a cursed +0 club (9, 8, D:2) a +0 club (17, 23, D:2) 18 stones (22, -19, D:2) a cursed -1 club (30, 6, D:2) a +0 short sword a +0 robe (51, -3, D:2) a +0 dagger (51, 16, D:2) a +4 dagger (52, 13, D:2) a +0 dagger (52, 15, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 4, D:3) a +0 flail a +0 robe (13, 7, D:3) a +0 dagger (14, 21, D:3) a +0 spear (16, -9, D:3) 29 stones (16, 20, D:3) a +0 leather armour (18, -4, D:3) a +0 short sword 2 tomahawks (18, -3, D:3) a +0 flail a +0 whip a +0 leather armour (18, 24, D:3) a stone (19, -9, D:3) 25 stones (19, 8, D:3) a +0 short sword (19, 18, D:3) a +0 club (19, 25, D:3) a stone (20, -3, D:3) a tomahawk (21, 29, D:3) a +0 dagger (22, -2, D:3) a tomahawk (25, -11, D:3) a +0 hand axe (26, 32, D:3) 5 javelins (27, 7, D:3) a stone (27, 9, D:3) 2 stones (28, -12, D:3) 17 stones (28, 3, D:3) a +0 dagger (32, -1, D:3) a +0 whip Level 4 of the Dungeon (6, 16, D:4) a +0 animal skin (8, 28, D:4) a +0 hand axe (13, 10, D:4) a cursed +0 robe (14, 8, D:4) 14 bolts (14, 24, D:4) 6 tomahawks (21, 36, D:4) a +0 rapier (23, 7, D:4) a +0 giant club (38, 32, D:4) a +0 whip (45, 48, D:4) a +0 quarterstaff (46, 42, D:4) 2 tomahawks a +0 flail (47, 42, D:4) a +0 falchion a +0 ring mail a +0 hand axe (50, 25, D:4) a +0 glaive Level 5 of the Dungeon (0, 0, D:5) 25 arrows (5, -3, D:5) a +0 short sword (6, -4, D:5) a +0 mace a +0 ring mail a +0 mace 2 tomahawks a +0 flail (7, -4, D:5) a +0 mace (8, -4, D:5) a tomahawk (9, -4, D:5) a tomahawk (15, 12, D:5) 23 arrows (19, 4, D:5) a +0 shortbow 16 arrows (23, 3, D:5) an arrow (24, 4, D:5) an arrow (25, 3, D:5) an arrow (26, -9, D:5) a +0 hand axe (26, -8, D:5) a +0 dagger a +0 ring mail (27, -9, D:5) a +0 whip a cursed +0 leather armour (27, -8, D:5) a +0 hand axe a +0 ring mail (29, -6, D:5) a +0 dagger (30, 32, D:5) a cursed -2 giant spiked club (31, 13, D:5) a +0 leather armour (32, -25, D:5) the +7 long sword of Subterfuge {vamp, +Rage rF++ rC- Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you go berserk. (35, 1, D:5) a +0 hunting sling (35, 4, D:5) a +0 dagger (37, 7, D:5) 23 poisoned needles (38, -24, D:5) 21 stones (54, 12, D:5) a +0 pair of boots (56, 4, D:5) a +0 scythe a +1 robe of positive energy (58, 1, D:5) 16 stones (60, 2, D:5) 15 stones (60, 3, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) 12 arrows (3, -25, D:6) 23 stones (30, -27, D:6) a cursed +0 dagger a cursed +0 leather armour (30, -25, D:6) an arrow (30, -24, D:6) an arrow (30, -23, D:6) an arrow (30, -22, D:6) 2 arrows (31, -27, D:6) a +0 shortbow 21 arrows (36, -13, D:6) a +0 flail (36, -12, D:6) a +0 flail a +0 trident (36, -10, D:6) a +0 hand axe (44, -6, D:6) a +0 falchion (47, -20, D:6) a +0 ring mail a +0 trident (50, -52, D:6) a tomahawk (50, 1, D:6) a +0 short sword (51, -54, D:6) a tomahawk (52, -52, D:6) 2 tomahawks (52, -37, D:6) a cursed -1 whip (53, -53, D:6) a +0 war axe 3 tomahawks of returning a +0 leather armour (53, -52, D:6) a tomahawk a +0 flail a +0 ring mail (53, -48, D:6) a +0 giant club (55, -49, D:6) a +0 long sword a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -8, D:7) a +0 dagger a +0 ring mail (2, -9, D:7) a +0 giant club (8, -8, D:7) 29 stones (9, 7, D:7) a +0 flail a +0 whip (11, -12, D:7) 14 stones (11, 5, D:7) a +0 flail 15 stones (12, 17, D:7) a +0 club (13, 5, D:7) a +0 flail a +0 leather armour (14, 5, D:7) a stone a +0 dagger (23, 7, D:7) a cursed +0 robe a +0 dagger (24, -7, D:7) a +0 halberd (24, -1, D:7) a +0 short sword a +0 scale mail (24, 0, D:7) a cursed -2 club a +0 scimitar a +0 plate armour (24, 8, D:7) an uncursed amulet of faith a cursed amulet of inaccuracy a +0 ring mail (24, 9, D:7) a +0 leather armour a +0 antimagic dagger (24, 10, D:7) a +0 flail (24, 21, D:7) 11 poisoned needles (27, -11, D:7) 17 sling bullets (43, -9, D:7) a hippogriff skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (10, -11, D:9) 14 gold pieces (11, -11, D:9) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the Ecumenical Temple