twist Level 1 of the Dungeon (3, 8, D:1) a +0 short sword (5, 8, D:1) a stone (8, 8, D:1) 2 stones (34, 8, D:1) a +0 club (3, 9, D:1) a +0 dagger (27, 13, D:1) 24 arrows (9, 16, D:1) a +0 dagger (29, 16, D:1) a +0 hunting sling (20, 24, D:1) a +0 whip (39, 24, D:1) a +0 club (7, 25, D:1) a +0 short sword (43, 27, D:1) 21 bolts (-1, 43, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe "Ylytat" {Dex+4} (2610 gold) It affects your dexterity (+4). the +0 leather armour "Meirusio" {+Inv rF- Int+2 Dex+3} (1950 gold) It affects your intelligence (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you turn invisible. the amulet of Xom's Malicious Joy {Clar Int+4 Dex+4} (4380 gold) [amulet of clarity] It provides mental clarity. It affects your intelligence (+4). It affects your dexterity (+4). the +10 spear of the Queen {drain, Dex+4} (7080 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (0, 0, D:2) 16 bolts (4, 1, D:2) a +0 robe (-12, 10, D:2) a +0 club (-27, 11, D:2) 16 stones (6, 11, D:2) a +0 club a +0 hunting sling 23 stones (6, 12, D:2) a +0 dagger (7, 12, D:2) 21 poisoned arrows (8, 14, D:2) a stone (-42, 19, D:2) a +0 ring mail (-9, 24, D:2) a scroll of identify (-8, 24, D:2) a scroll of remove curse (-30, 31, D:2) 23 stones (-31, 34, D:2) 8 tomahawks of returning (4, 35, D:2) 26 arrows (-4, 37, D:2) 22 stones (18, 37, D:2) 12 bolts (12, 39, D:2) a +0 mace (14, 39, D:2) a +0 falchion (12, 41, D:2) a +0 spear (14, 41, D:2) a +0 hand axe (-31, 46, D:2) a +0 leather armour (-31, 47, D:2) 16 stones Level 3 of the Dungeon (1, 0, D:3) a +0 plate armour (-1, 11, D:3) a +0 trident (24, 12, D:3) a +0 dagger of protection a +0 leather armour a +0 war axe a +0 scale mail (24, 16, D:3) a +0 dagger a +0 chain mail (-9, 17, D:3) a +0 club (18, 20, D:3) a +0 hand axe a +0 club a +0 ring mail (14, 23, D:3) a +0 dagger (31, 24, D:3) a +0 club (11, 25, D:3) a +0 flail (12, 26, D:3) a +0 club a +0 ring mail (-7, 28, D:3) a +0 hand axe (6, 31, D:3) a +0 club (6, 35, D:3) 18 sling bullets (-6, 45, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Doushrir's Assorted Antiques a +4 glaive of protection (143 gold) a scroll of identify (22 gold) a +0 falchion (66 gold) a wand of confusion (18) (88 gold) a wand of enslavement (2) (88 gold) a +1 spear of venom (66 gold) a +0 greatsling (330 gold) a book of Enchantments (330 gold) (0, 0, D:4) a cursed +0 robe (-3, 3, D:4) 5 stones (11, 5, D:4) 5 javelins (-2, 11, D:4) a cursed +0 dagger (38, 13, D:4) a +0 helmet (40, 15, D:4) 17 poisoned needles (2, 16, D:4) a +0 leather armour (2, 17, D:4) 20 stones (32, 27, D:4) 16 arrows (37, 28, D:4) 22 stones (21, 30, D:4) a +0 ring mail (31, 31, D:4) a +0 dagger (30, 32, D:4) a +0 hand axe a +0 leather armour (-4, 34, D:4) 3 tomahawks (-4, 37, D:4) a +0 war axe (14, 37, D:4) a +0 ring mail (26, 40, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Ysues's Weapon Shoppe a +0 quarterstaff (52 gold) a +0 hunting sling (19 gold) a +0 eveningstar (195 gold) a +6 flail of holy wrath (497 gold) a cursed -1 club (1 gold) a +0 hunting sling (19 gold) 17 stones (22 gold) a +0 whip (32 gold) a +1 long sword of electrocution (204 gold) a +0 shortbow (39 gold) a cursed -1 quarterstaff (1 gold) [Shop] Erphaacw's Antique Weapon Shoppe a cursed -2 whip (70 gold) a +2 falchion of protection (84 gold) the cursed +3 dagger of Conscience {antimagic, rPois rC- Dex+7} (196 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+7). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. a +0 spear (84 gold) a +2 antimagic hand axe (84 gold) a +0 trident (98 gold) a +0 hunting sling (42 gold) a +0 spear of distortion (84 gold) a +0 dagger (56 gold) a +0 whip (70 gold) a +2 dagger of holy wrath (56 gold) [Shop] Lazyitod's Jewellery Emporium an uncursed amulet of faith (440 gold) an uncursed amulet of resist mutation (440 gold) a cursed -2 ring of evasion (22 gold) an uncursed amulet of regeneration (330 gold) a +3 ring of dexterity (172 gold) an uncursed ring of positive energy (220 gold) the ring "Lujaic" {+Blink +Fly Int+7} (508 gold) [ring of flight] It affects your intelligence (+7). It lets you fly. It lets you blink. the amulet of the Four Winds {Clar rN+ MR+++} (466 gold) [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of flight (192 gold) [Shop] Zoawk's Book Shop a Fen Folio (825 gold) a book of Party Tricks (550 gold) a book of Dreams (825 gold) Egietuj's Tome of Aerial Displacement (677 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Blink Translocation 2 d - Gell's Gravitas Hexes/Translocation 3 e - Recall Summoning/Translocation 3 f - Phase Shift Translocation 5 Trog disapproves of the use of such an item. a book of the Tempests (770 gold) a book of Unlife (715 gold) a book of Flames (385 gold) a manual of Charms (1214 gold) (-13, 9, D:5) a +0 shortbow 15 arrows (-12, 11, D:5) an arrow (-11, 12, D:5) an arrow (-11, 13, D:5) an arrow (-37, 27, D:5) a +0 ring mail (-13, 32, D:5) an arrow (-13, 33, D:5) a +0 cloak (-15, 34, D:5) an arrow (-17, 35, D:5) a +0 shortbow 15 arrows a +0 robe Level 6 of the Dungeon (14, 2, D:6) a beef jerky (-4, 15, D:6) a +0 spear (-3, 15, D:6) a +0 whip (-2, 15, D:6) a potion of berserk rage a scroll of amnesia (-3, 16, D:6) a +0 club (-2, 16, D:6) a cursed +0 flail