Dungeon Crawl Stone Soup version 0.25-a0-87-ga3d287bc14 (webtiles) character file. Game seed: 7549640029013999381, levelgen mode: deterministic 30 twist the Chopper (level 3, 20/23 HPs) Began as a Gargoyle Berserker on Nov 10, 2019. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (714 turns). twist the Chopper (Gargoyle Berserker) Turns: 714, Time: 00:00:48 Health: 20/23 AC: 5 Str: 20 XL: 3 Next: 20% Magic: 3/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 7 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . e - -1 whip (curse) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn d - ring of attention (curse) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - a cursed -1 whip (weapon) Armour b - a +0 animal skin (worn) Jewellery d - a cursed ring of attention (left hand) Scrolls f - a scroll of blinking {unknown} Potions g - a potion of heal wounds {unknown} Comestibles c - 2 rations Skills: - Level 3.2 Fighting + Level 3.8 Axes - Level 2.1 Armour - Level 1.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You kill the dart slug! Trog accepts your kill. You now have 7 gold pieces. d - a small glass ring Oops, that ring feels deathly cold. d - a cursed ring of attention (left hand) f - a scroll labeled GEMEIC IVOACW You see here a +0 leather armour. You see here a rat corpse. You see here a rat skeleton. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a +0 dagger. Damage: -5%(-1hp) hp: 87%(20hp) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.# ###.# ...# . .... #### .##..## #### # ..... .... #.##..####..# #...........#### #.##....K......# #.#....@###.##.# #...........##.# ###....>######.# ##...## #.# ####...#######.# #..%...[.......# #.##...########## #.###.## #.....# #.# #.#####.###.### You could see a kobold. Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 6 hobgoblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twist the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D:1 | Huge Dmg: 3 dmg 52 | D:1 | Huge Dmg: 4 dmg 230 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 254 | D:1 | Huge Dmg: 3 dmg 488 | D:1 | Huge Dmg: 7 dmg 498 | D:1 | Reached XP level 3. HP: 10/23 MP: 3/3 714 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 3.2 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 30 Whip || 56 Use: Scroll || 1 Armor: Animal skin || 22 Dodge: Dodged || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------