twist Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (6, 16, D:1) a stone (6, 17, D:1) a stone (7, 16, D:1) 16 stones (7, 17, D:1) a +0 short sword (10, 14, D:1) 20 bolts (12, -3, D:1) a +0 chain mail (15, 22, D:1) a +0 leather armour (18, 26, D:1) 4 boomerangs (32, 23, D:1) a +0 dagger a cursed ring of attention (40, -3, D:1) a +0 mace (41, 27, D:1) a +0 club (41, 28, D:1) a +0 dagger (45, 4, D:1) a cursed -3 whip (49, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -7, D:2) a +0 spear (14, 11, D:2) a +0 short sword (16, -10, D:2) 19 stones (16, -2, D:2) a +0 hand axe (18, -4, D:2) a +0 dagger (22, -9, D:2) a stone (27, 8, D:2) a +0 cloak a +2 quarterstaff of chaos (28, 5, D:2) a +0 mace (37, -3, D:2) 19 stones (43, 11, D:2) a +0 short sword (60, -25, D:2) a +0 scythe (65, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail (13, -17, D:3) 21 arrows (13, -5, D:3) a +0 dagger a cursed +0 leather armour (13, -2, D:3) a +0 whip (16, -26, D:3) 27 stones (23, 1, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) 22 arrows (7, -8, D:4) a cursed -3 spear (13, -17, D:4) a +0 whip (16, -11, D:4) a +0 leather armour (16, 0, D:4) a +0 club (35, 10, D:4) a cursed +0 robe (39, -11, D:4) a +0 short sword (46, -18, D:4) 23 stones (48, -30, D:4) a +0 leather armour (49, -1, D:4) a +0 scale mail (50, -34, D:4) a +0 scale mail a +0 mace (51, -36, D:4) a +0 robe a +0 dagger (51, -35, D:4) a +0 ring mail (51, -2, D:4) the ring "Qusour" {*Corrode rPois Int+5 Stlth+} [ring of stealth] It affects your intelligence (+5). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. a +3 flail of protection a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, -11, D:5) 27 arrows (14, -3, D:5) a +0 spear (15, -3, D:5) a +0 club a +0 trident a +0 ring mail (17, 11, D:5) a +0 cloak (19, 10, D:5) a +0 short sword (29, 19, D:5) a +0 mace (32, 27, D:5) 25 bolts (50, -6, D:5) an uncursed staff of summoning (53, 10, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 27, D:6) a +0 falchion (3, 0, D:6) 15 stones (8, -10, D:6) 19 bolts (8, 17, D:6) a +0 ring mail (9, 25, D:6) 22 stones (11, -4, D:6) a +0 dagger (12, 25, D:6) 12 sling bullets (19, 17, D:6) an arrow (19, 18, D:6) 10 arrows a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 shortbow (19, 19, D:6) an arrow a +0 chain mail (19, 20, D:6) an arrow (23, 4, D:6) 19 stones Level 7 of the Dungeon [Shop] Yxtaxaj's Jewellery Emporium the ring "Tiuhul" {rPois Stlth-} (261 gold) [ring of attention] It protects you from poison. It makes you less stealthy. an uncursed amulet of the acrobat (420 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of magical power (280 gold) a +3 ring of intelligence (219 gold) an uncursed ring of flight (245 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of magic regeneration (420 gold) a +2 ring of intelligence (105 gold) (13, 9, D:7) 27 stones (14, 11, D:7) 12 sling bullets (23, 29, D:7) a +0 club a +0 robe (31, 13, D:7) a +0 flail (40, -21, D:7) a +0 robe (40, 2, D:7) a +0 long sword (40, 24, D:7) a +0 flail (40, 25, D:7) a +0 halberd a throwing net (40, 26, D:7) a +0 halberd of freezing (40, 27, D:7) a +0 spear (43, 10, D:7) 17 stones (54, -10, D:7) a +0 club a +0 leather armour a +4 dagger a +0 leather armour a +0 hand axe a +0 leather armour (54, -9, D:7) a +0 hand axe (62, -10, D:7) a +0 flail a +0 halberd (62, -9, D:7) a +1 halberd of chopping Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (0, 9, D:8) an uncursed staff of fire (15, 19, D:8) a +0 robe (16, 11, D:8) a +0 club a +1 dagger of venom a +0 robe (16, 12, D:8) a +0 falchion a +0 leather armour (17, 13, D:8) a +0 glaive a +0 chain mail (31, -7, D:8) a +0 chain mail (35, -20, D:8) a book of Conjurations (37, 20, D:8) a +0 giant club (39, -18, D:8) a +0 chain mail (41, 17, D:8) a +0 short sword (47, 5, D:8) a +0 hand axe (51, 0, D:8) a +0 rapier (65, 5, D:8) a +0 leather armour a +0 flail a +0 flail (65, 6, D:8) a +0 club Level 9 of the Dungeon [Shop] Xeotaimu's Weapon Emporium a +0 lajatang (195 gold) 16 bolts (41 gold) the +8 war axe of Moudi {elec, rElec MR++ Dex-4} (815 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +6 great sword of holy wrath (568 gold) 28 arrows (72 gold) the +9 mace of Hurayqas {freeze, SInv} (800 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 quarterstaff (52 gold) 12 stones (15 gold) the +12 glaive "Nor Woweo" {elec, *Rage rPois rF+ rC++} (1389 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It greatly protects you from cold. It protects you from poison. It may make you go berserk in combat. a +0 long sword (45 gold) (0, 0, D:9) a +0 leather armour (2, -18, D:9) 6 stones (3, 13, D:9) a stone (4, -22, D:9) 19 stones (4, 15, D:9) a stone (4, 16, D:9) a +0 dagger a +0 dagger a +0 robe a +0 leather armour a cursed -1 short sword (5, 18, D:9) a stone (7, -14, D:9) a cursed +1 falchion of draining a +0 robe a cursed +0 short sword a +0 robe (8, -14, D:9) a +0 robe a +0 trident (8, 1, D:9) a +0 war axe (9, -16, D:9) a +0 war axe a +0 robe (9, 23, D:9) a book of Misfortune (13, -12, D:9) a +0 robe a +0 long sword (16, -5, D:9) 6 stones a +0 dagger (17, -5, D:9) a +0 troll leather armour a +0 dagger (18, -5, D:9) an uncursed ring of ice (20, 1, D:9) 27 bolts (21, 15, D:9) 18 sling bullets (21, 16, D:9) a +0 chain mail (22, 9, D:9) 13 arrows (22, 15, D:9) 20 stones (23, -5, D:9) a stone (27, 7, D:9) a +0 mace (31, 10, D:9) a +0 dagger (32, 8, D:9) a +0 leather armour a +0 whip (32, 9, D:9) a cursed ring of teleportation a +0 plate armour a +0 hand axe (32, 10, D:9) a +0 flail (33, -7, D:9) a +0 robe (34, 12, D:9) an uncursed staff of earth (39, -11, D:9) a +0 short sword (42, 3, D:9) 18 stones (42, 11, D:9) a +0 hand axe (42, 18, D:9) a +0 hand axe (unseen) (43, -8, D:9) a +1 dagger of venom a +0 robe (43, 22, D:9) 18 bolts (45, -8, D:9) a +0 leather armour (53, -14, D:9) 6 arrows (53, -12, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ryzeag's Assorted Antiques a phial of floods (1320 gold) a +0 leather armour of cold resistance (297 gold) a potion of cancellation (264 gold) a scroll of identify (66 gold) an uncursed amulet of the gourmand (990 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +5 great sword of protection (1148 gold) a potion of berserk rage (165 gold) (3, -2, D:10) a +0 quarterstaff (10, 0, D:10) a cursed +0 dagger a +0 robe (15, 9, D:10) the +6 arbalest of Wesoqioq {elec, rPois SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. It lets you see invisible. (16, -10, D:10) a +0 trident a +0 robe (16, 9, D:10) a +5 hand axe a +0 robe a cursed +0 mace a +0 robe a cursed +0 long sword a +0 robe a +0 robe (18, 7, D:10) a poisoned dart (18, 10, D:10) 2 poisoned darts (18, 12, D:10) 2 stones (18, 13, D:10) a +0 short sword (19, 0, D:10) a +5 mace a +0 robe (19, 12, D:10) a +0 dagger 4 stones (19, 13, D:10) 2 poisoned darts (20, -1, D:10) a cursed +0 flail a +0 robe (38, -1, D:10) a +0 chain mail a +0 mace (39, 0, D:10) a +0 hand axe (42, -1, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 1, D:11) the +8 giant spiked club "Coidorch" {speed, *Rage Str+6 Int+4 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your intelligence (+4). It affects your dexterity (+3). It may make you go berserk in combat. (1, -1, D:11) a +0 dagger (1, 0, D:11) a +3 demon whip of venom (3, -27, D:11) a +0 short sword a +0 cloak (4, -9, D:11) a +0 ring mail (5, -7, D:11) a cursed +0 buckler (7, -12, D:11) 3 arrows (8, -10, D:11) an arrow (8, 1, D:11) a cursed +0 helmet (9, -1, D:11) a +0 hand axe (10, -6, D:11) 3 arrows a +0 giant club a +0 dire flail (10, -5, D:11) a +1 whip of electrocution a +0 longbow a +0 leather armour 9 arrows (11, 1, D:11) a +0 shortbow (11, 4, D:11) a +0 broad axe the +7 hunting sling "Beablunk" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). the +2 scale mail of the Endless Lovers {MR+} It affects your resistance to hostile enchantments. (14, 0, D:11) a cursed +3 battleaxe a +0 robe (16, -6, D:11) a +0 hand axe (27, 18, D:11) 15 stones (39, 11, D:11) a +0 giant spiked club (41, -31, D:11) 3 large rocks (41, 12, D:11) a +0 quarterstaff (42, 8, D:11) a +0 falchion (43, -4, D:11) a +0 club (44, -5, D:11) a +0 dagger a +0 robe (44, -4, D:11) a +0 giant spiked club a +0 giant club (44, 5, D:11) a book of Transfigurations (45, -4, D:11) a +0 dagger a +0 robe (45, -3, D:11) a +0 falchion (47, -14, D:11) a +0 dire flail a +0 giant spiked club (48, -30, D:11) a +0 flail of protection a +0 leather armour (49, -30, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 robe (50, 0, D:11) a +0 centaur barding (52, 11, D:11) the +9 dagger of the Elven Halls {flame, +Inv rElec rC- Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. Level 12 of the Dungeon (0, 0, D:12) 17 bolts (2, 0, D:12) a +0 whip (2, 1, D:12) a +0 whip a +0 short sword a poisoned dart (2, 2, D:12) a stone (3, -2, D:12) a poisoned dart (3, 1, D:12) 2 poisoned darts (3, 2, D:12) a +0 club (3, 3, D:12) a +0 whip a poisoned dart (4, 13, D:12) 24 arrows (6, -1, D:12) a poisoned dart (7, -2, D:12) 2 poisoned darts (8, -2, D:12) a poisoned dart (14, -17, D:12) a +0 chain mail (14, 8, D:12) 3 stones (18, 10, D:12) a poisoned dart a +3 antimagic battleaxe (19, 10, D:12) a +0 club a cursed -3 club a +0 scale mail a +6 flail of holy wrath a +0 mace a +0 dagger 3 stones a +0 club a +0 dagger a +0 dagger of draining (20, 10, D:12) a +1 short sword of speed 2 poisoned darts a +0 halberd a +0 chain mail (22, -5, D:12) 21 bolts (23, 12, D:12) a +0 club (24, 10, D:12) a +0 trident a +0 troll leather armour (24, 11, D:12) a +0 mace a +0 chain mail a +2 short sword of draining 3 boomerangs a +0 long sword a +0 chain mail (24, 12, D:12) a +0 club a +0 ring mail a +0 short sword (25, 10, D:12) a +0 trident a +0 leather armour (25, 11, D:12) a +0 trident a cursed +0 chain mail (30, -8, D:12) a +0 troll leather armour (34, -6, D:12) a +0 troll leather armour (40, 3, D:12) 23 stones (44, 11, D:12) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (6, 8, Orc:1) a cursed -1 plate armour 5 boomerangs a +0 glaive (8, 7, Orc:1) a +0 falchion (9, 1, Orc:1) a +0 trident a +0 leather armour (9, 5, Orc:1) a +0 club a cursed -2 chain mail a +0 hand axe (9, 6, Orc:1) a +0 flail an orc skeleton (9, 7, Orc:1) a +0 chain mail a +0 trident an orc skeleton (10, 2, Orc:1) a +0 battleaxe a +0 plate armour a +0 trident a +0 leather armour (10, 7, Orc:1) a +3 spear a gnoll corpse (skeletalised by now) (11, 1, Orc:1) a +0 trident an orc skeleton (11, 2, Orc:1) a +0 flail a +0 dagger a +0 robe an orc skeleton (11, 3, Orc:1) a +0 dagger a +0 robe an orc corpse (11, 4, Orc:1) a +0 club an orc skeleton (11, 5, Orc:1) a +3 leather armour a +0 giant club a +0 giant club a +0 giant club an ogre skeleton (12, 5, Orc:1) a +0 short sword (27, 1, Orc:1) a +0 giant spiked club an ogre corpse (27, 2, Orc:1) a +0 long sword 5 boomerangs a +0 plate armour a +0 club a +0 mace a +0 scale mail an orc corpse an orc corpse (27, 3, Orc:1) a +0 dagger a +0 leather armour an orc corpse (29, -15, Orc:1) 23 gold pieces (31, -12, Orc:1) a +1 long sword of holy wrath (unseen) (33, -10, Orc:1) a +0 dagger (unseen) (33, -9, Orc:1) a +0 giant club a +0 dagger an orc corpse (34, -11, Orc:1) a +0 glaive (unseen) (34, -10, Orc:1) a +0 dagger a +0 scale mail an orc corpse (34, -9, Orc:1) a +0 hand axe (unseen) (34, -8, Orc:1) a +0 dagger a +0 ring mail (35, -10, Orc:1) a cursed -1 hand axe (38, -10, Orc:1) 21 gold pieces