Dungeon Crawl Stone Soup version 0.26-a0-752-gcff87cac9a (webtiles) character file. Game seed: 1949798294253790880 0 twist the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Nov 6, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). twist the Grave Robber (Deep Dwarf Necromancer) Turns: 0, Time: 00:00:04 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ##.. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr ##.... 3% 1 Vampiric Draining Necr ##........ 12% 3 Animate Dead Necr ##........ 36% 4 Agony Necr ##...... 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, twist the Deep Dwarf Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found five items. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , * #######, * , , ##.....##, , ** , ##.......## , ##.........## , ,, , , #+........?..## * , #.......?.....+ ..............# , , ,...[...@..(.... ..............# * , +#...........$.# , , ##...........## ##.........##* , , , * ##.......## , * , ##.....+# ,,* ####### , , , , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twist the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+