twist Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 15, D:1) 19 stones (6, 23, D:1) a +0 whip (11, 16, D:1) a cursed -1 whip (11, 20, D:1) a +0 short sword (17, 11, D:1) a +0 hand axe (17, 19, D:1) 16 bolts (24, 2, D:1) 15 arrows (25, 30, D:1) 22 stones (29, 22, D:1) a stone (31, 15, D:1) 18 stones (40, 32, D:1) 20 bolts (46, -5, D:1) a +0 whip (49, 9, D:1) 18 stones (51, -7, D:1) a +0 club Level 2 of the Dungeon (0, 16, D:2) a +0 dagger (9, -6, D:2) a +0 ring mail (13, -15, D:2) a cursed -3 club (25, -11, D:2) 13 bolts (27, -4, D:2) 16 stones (33, -8, D:2) a +0 club (34, -5, D:2) 20 arrows (37, 13, D:2) a +0 robe Level 3 of the Dungeon (2, -18, D:3) 14 stones (4, -16, D:3) a +0 leather armour (8, -16, D:3) a stone (8, -3, D:3) 19 bolts (10, -19, D:3) a +0 hunting sling 15 stones (10, -3, D:3) a +0 dagger (13, -20, D:3) a stone (17, -32, D:3) a +0 whip (19, -28, D:3) a +0 short sword 5 boomerangs a +0 scale mail a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 short sword (19, -26, D:3) a +0 dagger 5 boomerangs (24, -15, D:3) a +0 ring mail (31, -5, D:3) a +0 dagger (32, -8, D:3) a +0 leather armour a +0 hand axe (37, -32, D:3) a +0 mace a +0 hunting sling a +0 scale mail (39, -16, D:3) a +0 dagger (41, -27, D:3) a +0 whip (43, -24, D:3) a +0 robe (46, -19, D:3) 7 stones (52, -32, D:3) a +3 flail (54, -33, D:3) a +0 dagger (57, -30, D:3) a +2 robe of willpower Level 4 of the Dungeon (6, 15, D:4) 23 arrows (8, 9, D:4) a +0 giant club (11, -14, D:4) a +4 flail of protection a cursed +0 leather armour (11, 9, D:4) a +0 mace a +0 leather armour (12, 10, D:4) a +0 flail a +0 short sword (14, -2, D:4) a +0 short sword (15, 1, D:4) a +0 robe a +0 leather armour of fire resistance (17, -4, D:4) a +0 mace (18, -3, D:4) a +0 war axe a +0 hand axe a +0 scale mail (20, -6, D:4) a +0 dagger a +0 robe (28, -9, D:4) a +0 leather armour (37, 2, D:4) a +0 falchion (37, 10, D:4) 14 stones (48, 0, D:4) a +0 giant club (52, 27, D:4) 14 arrows (54, 28, D:4) 24 bolts (59, -3, D:4) 2 javelins (67, 4, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (10, 0, D:5) a +0 hand axe (15, -30, D:5) a +0 ring mail (20, 13, D:5) a +0 giant club (28, -15, D:5) 17 stones (28, -9, D:5) a cursed +0 trident (28, -1, D:5) a +0 ring mail (32, -25, D:5) 21 stones (35, -16, D:5) a +0 leather armour (48, 9, D:5) a +0 short sword a +0 leather armour (48, 14, D:5) a +0 trident Level 6 of the Dungeon [Shop] Asu Ruez's Antique Armour Boutique a +0 chain mail (121 gold) a +2 robe of fire resistance (477 gold) a +0 leather armour (54 gold) a +1 chain mail of poison resistance (364 gold) a +0 leather armour (54 gold) a +1 ring mail of willpower (432 gold) a +0 scale mail (108 gold) (0, 0, D:6) a +0 ring mail (3, 18, D:6) a +0 shortbow (8, 11, D:6) a +0 giant spiked club (9, -33, D:6) a +0 falchion a +0 leather armour (12, -23, D:6) a +0 dagger a +0 robe (13, -23, D:6) a +0 dagger a +0 robe a +2 hand axe of distortion a +0 plate armour (17, -10, D:6) 23 bolts (21, -35, D:6) a +0 dagger (27, -13, D:6) a +0 chain mail (28, -34, D:6) a stone (29, -34, D:6) 2 stones (30, -34, D:6) a stone (34, -34, D:6) a +2 dagger of distortion (35, -34, D:6) a +2 antimagic dagger (35, -31, D:6) a +0 whip (35, -29, D:6) a +2 dagger of distortion a +0 whip (36, 1, D:6) a +0 long sword (39, -11, D:6) 6 sling bullets (50, 7, D:6) a +0 falchion (53, 14, D:6) 22 stones (54, 22, D:6) a +0 leather armour (55, 21, D:6) a +0 scale mail (56, 22, D:6) a +0 dagger a +0 robe a +0 trident of flaming (57, 11, D:6) 24 bolts (63, 21, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Onwozorch's General Store a +0 hand crossbow (35 gold) 18 stones (18 gold) a +0 ring mail (40 gold) the Handbook of Bewitchment (470 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Slow Hexes 2 yes c - Confusing Touch Hexes 3 yes d - Silence Hexes/Air 5 no e - Discord Hexes 8 no a potion of curing (30 gold) 16 stones (16 gold) the +5 war axe of Eternal Vigilance {venom, *Noise +Rage rF+ MP+9 Int+2} (663 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). It lets you go berserk. It may make noises in combat. a +0 trident (35 gold) the +10 whip of Osios {flame, rPois Str+4} (741 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. a +0 ring mail (40 gold) a scroll of teleportation (30 gold) (0, 0, D:7) a +3 halberd a +0 robe a cursed +0 great sword a +0 robe (0, 1, D:7) a +0 falchion a cursed +0 robe (4, 4, D:7) a cursed +4 great sword a +0 robe (5, 6, D:7) a cursed +3 mace a +0 robe (23, 1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -1, D:8) a +0 spear (1, 0, D:8) a +0 spear (2, -1, D:8) a +0 spear a goblin corpse (skeletalised by now) (8, -6, D:8) a +0 mace (9, -5, D:8) a +0 leather armour a +0 shortbow 10 arrows a +0 morningstar a +0 leather armour a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -4, D:8) a +0 short sword a necrophage corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -6, D:8) an arrow (10, -5, D:8) a +0 mace a +0 plate armour (14, -25, D:8) 15 gold pieces Level 9 of the Dungeon (5, 0, D:9) a +0 whip a +0 leather armour (9, 0, D:9) a +0 flail of protection (12, 0, D:9) a +0 halberd (13, 0, D:9) a +0 giant club (14, 0, D:9) a +0 dagger a +0 ring mail (20, -17, D:9) a +0 short sword (21, -17, D:9) a +0 spear (21, -15, D:9) a +0 club a +0 short sword (22, -17, D:9) a +0 short sword an arrow a stone (23, -17, D:9) an arrow (24, -18, D:9) an arrow (24, -17, D:9) a stone (24, -15, D:9) 23 stones (24, -14, D:9) a +0 leather armour (25, -18, D:9) a +0 club (26, -18, D:9) a +1 short sword of draining (26, 13, D:9) a +0 dagger a +0 robe (26, 15, D:9) a +0 dagger a +0 robe (27, -17, D:9) a +0 shortbow 9 arrows (27, -15, D:9) a +0 whip an arrow (27, -14, D:9) a +0 glaive a +0 plate armour (27, 19, D:9) a +0 club a +0 scale mail (28, -18, D:9) a +0 shortbow 25 arrows (28, 14, D:9) a +0 scimitar a cursed +0 chain mail (30, -18, D:9) an arrow (30, -13, D:9) a +0 ring mail (32, -18, D:9) a +0 trident of flaming a +0 scale mail a +0 giant club (32, -17, D:9) a +0 short sword (33, -17, D:9) a +0 dagger a +0 robe (33, -3, D:9) a +0 broad axe (34, -18, D:9) 25 stones (34, -14, D:9) a +0 spear (34, -13, D:9) a +0 short sword a cursed -1 club (34, -12, D:9) 3 arrows (35, -15, D:9) a +0 club (35, -13, D:9) a +0 shortbow 16 arrows a +0 dagger a +0 robe (35, -10, D:9) a +0 club (36, -16, D:9) a +0 halberd (36, -14, D:9) 22 sling bullets (45, -11, D:9) a +0 buckler (55, 33, D:9) a +0 chain mail (61, 25, D:9) a cursed +0 scale mail Level 10 of the Dungeon [Shop] Beitiumi's Antique Weapon Boutique a +1 scimitar of holy wrath (312 gold) a +0 short sword (66 gold) a +0 club (22 gold) a +0 hunting sling (33 gold) the +2 halberd "Jaut" {venom, rF+ Will- MP+9 Dex+3} (1095 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). a +1 scimitar of electrocution (374 gold) a +0 short sword (66 gold) a +0 shortbow (66 gold) a +0 war axe (77 gold) a +0 hunting sling (33 gold) a +0 club (22 gold) (0, 5, D:10) a +0 leather armour (1, -14, D:10) a +0 leather armour (6, 6, D:10) a +0 shortbow 17 arrows (7, -28, D:10) a +0 scale mail (7, -26, D:10) a +0 giant club a +0 giant spiked club (7, -12, D:10) 9 sling bullets (9, 4, D:10) 3 boomerangs (11, 9, D:10) a +0 dire flail a cursed -2 giant club (17, 13, D:10) 21 stones (21, 16, D:10) 15 sling bullets (31, 11, D:10) a potion of ambrosia (still there?) 15 arrows (still there?) (34, 8, D:10) a tin of tremorstones (2/2) (38, 5, D:10) a +0 giant spiked club a +0 giant club (45, -10, D:10) 17 stones (47, 1, D:10) a +0 spear a bailey (0, 0, Bailey) a potion of might (0, 2, Bailey) 293 gold pieces (0, 4, Bailey) 22 stones (0, 5, Bailey) a wand of random effects (13) (2, 0, Bailey) a bolt (2, 2, Bailey) a bolt (6, 6, Bailey) a bolt (7, 6, Bailey) a bolt (9, 6, Bailey) a bolt (10, 5, Bailey) 2 bolts (12, 5, Bailey) a bolt a +0 halberd a +0 scale mail (14, 4, Bailey) a bolt (14, 5, Bailey) 2 bolts (19, 4, Bailey) a +0 halberd (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (20, 3, Bailey) a +0 arbalest (still there?) 15 bolts (still there?) a +0 scale mail (still there?) a +0 trident (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (22, 2, Bailey) a +0 arbalest (22, 3, Bailey) 9 bolts (22, 4, Bailey) an orc corpse (skeletalised by now) (22, 5, Bailey) a bolt (24, 0, Bailey) a +0 halberd a +0 scale mail an orc corpse (skeletalised by now) (24, 1, Bailey) 3 bolts (24, 2, Bailey) a +0 chain mail a +0 spear a +0 ring mail a bolt (24, 3, Bailey) a bolt (24, 4, Bailey) a bolt (25, -1, Bailey) a bolt (25, 2, Bailey) a bolt (25, 3, Bailey) a bolt (25, 6, Bailey) a +0 arbalest 8 bolts a +0 scale mail an orc corpse (skeletalised by now) (26, 0, Bailey) 18 arrows (26, 2, Bailey) a bolt (still there?) 13 arrows (still there?) (26, 5, Bailey) a bolt