twist Level 1 of the Dungeon (0, 0, D:1) 12 arrows (8, 15, D:1) a +0 club (13, 3, D:1) 28 sling bullets (21, 10, D:1) 19 bolts (52, 7, D:1) a +0 dagger Level 2 of the Dungeon (6, -2, D:2) a +0 club (6, 10, D:2) a +0 short sword (7, 12, D:2) a +0 chain mail (18, 42, D:2) 17 stones (33, 5, D:2) 8 boomerangs (41, 49, D:2) a +0 dagger 4 stones (50, 4, D:2) a book of Minor Magic Level 3 of the Dungeon (0, 25, D:3) a +0 robe a +0 hand axe (0, 26, D:3) a +0 short sword (2, 26, D:3) a +0 whip (5, 17, D:3) 13 arrows (6, 22, D:3) 18 stones (13, 24, D:3) 13 arrows (13, 36, D:3) a +0 club (14, 28, D:3) a book of Debilitation (15, 34, D:3) a +0 dagger (31, 7, D:3) a +0 ring mail (32, 10, D:3) 19 sling bullets (38, 8, D:3) a +0 club Level 4 of the Dungeon [Shop] Sun Tamp's Distillery a potion of flight (33 gold) a potion of magic (88 gold) a potion of haste (110 gold) a potion of magic (88 gold) a potion of resistance (110 gold) a potion of haste (110 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) (0, 0, D:4) a +0 hand axe (6, -5, D:4) a +0 dagger (6, -4, D:4) a +0 hand crossbow 6 bolts (8, 5, D:4) a +0 dagger (10, -18, D:4) 24 stones (11, -16, D:4) a +0 club a goblin corpse (12, 11, D:4) the +0 long sword of the Wilderness {elec, Fragile rPois rC+ Str+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. Str: It affects your strength (+4). rC: It protects you from cold. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (15, -16, D:4) a +0 quarterstaff (16, -16, D:4) a +0 scale mail (21, -11, D:4) a kobold corpse (skeletalised by now) (21, -10, D:4) an adder corpse (skeletalised by now) (22, -11, D:4) a +0 ring mail