Dungeon Crawl Stone Soup version 0.27-a0-1501-g9d6fb14e67 (webtiles) character file. Game seed: 11139011055533996298 4 twist the Chiller (level 1, 0/10 HPs) Began as a Gargoyle Ice Elementalist on July 8, 2021. Slain by a gnoll (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (84 turns). twist the Chiller (Gargoyle Ice Elementalist) Turns: 84, Time: 00:00:26 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 1.6 Dodging - Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Things that are here: a +2 dagger of electrocution; a kobold corpse You now have 11 gold pieces. You now have 20 gold pieces (gained 9). Found 24 stones. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! Things that are here: a +2 dagger of electrocution; a kobold corpse b - a +2 dagger of electrocution You hear the crackle of electricity. b - a +2 dagger of electrocution (weapon) There is an open door here. You see here a ball python corpse. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Huge Dmg: -80%(-8hp) hp: 20%(2hp) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... # ########..# .##.........# ............####.. #............g.. #.........###... #.........# .. #.....[...# . ##########%#.......# .~~~~~..@g%.....#### #####..##.......... 7P