twist Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 14, D:1) a +0 dagger (4, 0, D:1) a +0 ring mail (11, 3, D:1) a +0 dagger 2 stones (19, 16, D:1) a +0 flail (28, -19, D:1) a +1 whip of flaming (28, 10, D:1) a +0 dagger (52, 7, D:1) a +0 short sword (56, -19, D:1) a +0 short sword (56, 8, D:1) a +0 robe (62, 13, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 5, D:2) 11 bolts (27, 13, D:2) 16 arrows (32, 26, D:2) a +0 scythe a +0 robe (35, 45, D:2) 14 arrows (37, 16, D:2) a +0 chain mail (39, 10, D:2) a +0 whip (40, 15, D:2) 17 stones (40, 23, D:2) a +0 dagger (43, 20, D:2) a +0 whip (47, 46, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -2, D:3) a +0 whip (10, 4, D:3) a +0 halberd (16, -22, D:3) a +0 hand axe (23, -2, D:3) a +0 spear (24, -11, D:3) a +0 short sword (27, -44, D:3) a +0 trident (52, -19, D:3) a +0 pair of gloves (58, -2, D:3) a +0 dagger (59, -4, D:3) a +0 club (63, -27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 25 bolts (6, 8, D:4) 2 stones a +0 short sword (7, 10, D:4) 6 stones a +0 short sword (9, -4, D:4) a +0 hand axe a +0 dagger (14, 22, D:4) a +0 dagger a +0 robe (19, 20, D:4) a +0 leather armour (25, 3, D:4) a +0 hand axe (30, -3, D:4) a +0 dagger a +0 leather armour (37, -14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 ring mail (9, -6, D:5) a +0 robe (9, -1, D:5) 10 arrows (10, 0, D:5) a +0 giant club (16, 4, D:5) a +0 robe (23, 8, D:5) a +0 war axe (29, -2, D:5) 3 boomerangs (31, -35, D:5) a +2 short sword of draining (31, 4, D:5) a +0 long sword (34, -14, D:5) a +0 scale mail (34, 8, D:5) a +0 giant club (50, 2, D:5) a +0 dagger a +0 robe a +0 short sword (51, 2, D:5) a +0 mace a +0 trident a +0 ring mail Level 6 of the Dungeon (9, 23, D:6) a +0 hand axe (12, 21, D:6) a +0 dagger a +0 robe (12, 23, D:6) a +1 short sword of holy wrath a +0 club (12, 24, D:6) a +0 robe (30, 10, D:6) 23 bolts (31, 9, D:6) a +0 short sword a +0 leather armour (32, -7, D:6) a +0 dagger a +0 robe (36, -7, D:6) 2 potions of degeneration 2 potions of heal wounds (47, 12, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 hand axe a +0 hand axe (1, 1, D:7) a +0 hand axe (5, -10, D:7) a +0 rapier (8, -2, D:7) 13 bolts (8, 6, D:7) a +0 robe a +2 scimitar (8, 7, D:7) a +0 robe a +0 falchion (10, 4, D:7) a +0 robe a +3 morningstar a +0 robe a +2 hand axe (11, 13, D:7) a +0 ring mail (40, -15, D:7) 23 bolts (52, 5, D:7) a +0 dagger (59, 19, D:7) a +0 dagger a +0 robe (65, 8, D:7) a +0 shortbow 12 arrows (66, 5, D:7) 11 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -11, D:8) a +0 quarterstaff (16, 17, D:8) a +0 robe (still there?) a +0 whip (still there?) (18, 9, D:8) 13 arrows (21, -8, D:8) a +0 short sword (22, -8, D:8) a +0 mace of protection a +0 ring mail (22, -7, D:8) a +0 falchion (27, 0, D:8) a +0 club (28, 15, D:8) a +0 falchion (30, -18, D:8) a +0 spear (30, -14, D:8) a +0 spear (34, 9, D:8) a +0 mace (37, 14, D:8) a +0 hand axe (42, -1, D:8) 30 stones (42, 7, D:8) a +0 war axe (45, 6, D:8) a +0 club a +0 leather armour (47, 14, D:8) a +0 robe (still there?) a +0 dagger (still there?) (51, -20, D:8) a +0 trident (53, -7, D:8) a +0 war axe (61, -19, D:8) a +0 rapier (67, -31, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (1, -1, D:9) a +2 halberd of flaming (5, -38, D:9) a potion of degeneration (11, -40, D:9) a +0 short sword (12, -40, D:9) a +0 club (15, -40, D:9) a +0 dagger a +0 club 10 stones a +2 dagger of chaos a +0 robe (17, -16, D:9) a +0 dagger (17, -14, D:9) a +0 giant spiked club a +0 giant club (24, -38, D:9) a +1 dagger a +0 robe (24, -30, D:9) a +3 short sword a +0 robe (25, -38, D:9) a +0 short sword a +0 robe (25, -37, D:9) a +0 long sword a +0 robe of positive energy (30, -33, D:9) 23 stones (31, -38, D:9) a large rock (35, -3, D:9) a staff of earth (37, -3, D:9) a +0 long sword a +2 dagger the +5 battleaxe of the Lusting Sybil {flame, Int+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). (39, -32, D:9) 22 stones (45, -21, D:9) a +0 robe (47, 2, D:9) a +0 dagger (52, -24, D:9) 30 arrows (52, 4, D:9) 23 stones (56, -24, D:9) a +0 halberd (56, -23, D:9) a +0 spear (59, -25, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (7, 9, D:10) 26 stones (8, -1, D:10) a +0 club (11, -13, D:10) a +0 helmet (11, -6, D:10) a +0 plate armour a +0 mace a +0 leather armour a +0 whip (12, -15, D:10) a +0 dagger a +0 robe (12, -8, D:10) a +0 short sword (12, -7, D:10) a +0 scale mail a +0 hand axe a +0 ring mail a +0 club (12, -6, D:10) a +0 club (13, -14, D:10) a +0 dagger (13, -8, D:10) 2 boomerangs a +0 club (13, 4, D:10) a +0 dagger (13, 13, D:10) a +0 dagger a +0 robe (14, -16, D:10) a +0 scimitar of holy wrath a +0 chain mail (14, -15, D:10) a +0 mace a +0 scale mail a +0 club (15, -12, D:10) a +0 dagger a +0 robe a +0 trident a +0 chain mail (16, -30, D:10) a +0 shortbow 6 arrows (16, -12, D:10) a +0 club a +0 dagger a +0 chain mail of fire resistance a +0 whip a +0 shortbow 19 arrows (17, -12, D:10) a +0 short sword (17, -5, D:10) a +0 club (18, -4, D:10) a +0 robe a +0 dagger (20, -1, D:10) 20 arrows a +0 shortbow (22, 0, D:10) 18 bolts (29, 7, D:10) 4 javelins (31, 2, D:10) a +0 broad axe (34, -20, D:10) a +0 hand axe 27 stones (34, -19, D:10) a +0 whip of venom a +0 ring mail (35, -16, D:10) a +0 chain mail a +0 falchion a +0 short sword (35, -15, D:10) a +0 hand axe a +0 scale mail a +0 short sword (36, -17, D:10) a +0 flail a +0 ring mail (36, -15, D:10) a +0 chain mail a +0 club (36, -14, D:10) a +0 dagger of venom (38, -13, D:10) a +0 ring mail a +0 flail (38, -12, D:10) a +0 whip a +0 short sword (38, -11, D:10) a +0 hand axe (39, -11, D:10) a +0 chain mail a +0 flail a +0 whip (40, -11, D:10) a +0 leather armour a +0 whip (40, -7, D:10) a +0 falchion (41, -11, D:10) a +0 hand axe (42, -32, D:10) a +0 shortbow 24 arrows (42, -11, D:10) a +0 trident a +0 whip (43, -11, D:10) a +0 dagger (44, 15, D:10) 20 stones (46, 13, D:10) a +0 giant spiked club a +0 giant club (52, -29, D:10) 15 bolts (52, 1, D:10) a +1 pair of gloves (54, -20, D:10) a staff of cold (57, 4, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) the +6 dagger of Voho {vamp, rF+ rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (3, -39, D:11) 25 arrows (11, -25, D:11) a +0 whip (13, -9, D:11) a +0 troll leather armour a +0 scale mail (14, -31, D:11) a potion of degeneration (14, -23, D:11) a +0 robe (14, 4, D:11) a +0 rapier (15, -5, D:11) 28 sling bullets (20, -24, D:11) 27 arrows (22, -25, D:11) 19 bolts (25, -38, D:11) a +0 giant spiked club a +0 giant club (25, -1, D:11) 24 stones (31, -38, D:11) a +0 buckler (36, -38, D:11) a +0 chain mail (38, -1, D:11) a +0 chain mail (39, -39, D:11) a +0 dagger (39, -38, D:11) a +0 war axe (39, -37, D:11) a +0 whip (40, -38, D:11) a +0 leather armour a +0 falchion a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 26 stones (1, 11, D:12) a ring of resist corrosion (5, 5, D:12) a +0 barding (6, -2, D:12) a +0 dagger a +0 robe (11, 9, D:12) an ugly thing corpse (14, 14, D:12) a +0 mace (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 ring mail (still there?) a +1 dagger of draining (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (still there?) (14, 15, D:12) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (15, 11, D:12) a +0 club a +0 chain mail an orc corpse (15, 15, D:12) a +0 dagger a +0 robe an orc corpse (16, 10, D:12) a +0 club of chaos an orc corpse (17, 9, D:12) a +1 spear of chaos (still there?) an orc corpse (still there?) (17, 10, D:12) a +0 club of chaos an orc corpse (18, 9, D:12) a +0 club of chaos (18, 10, D:12) a +0 club of chaos an orc corpse (21, 16, D:12) 17 gold pieces (25, -2, D:12) a +0 rapier (26, 5, D:12) a +0 leather armour (37, -10, D:12) a wand of polymorph (8) (42, 4, D:12) a +0 club (45, 3, D:12) a +0 dagger a +0 robe an orc corpse (45, 4, D:12) a +1 flail of holy wrath 14 stones (49, 6, D:12) a +0 club (53, 0, D:12) 26 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (12, -26, Orc:1) a +0 giant club a +0 giant spiked club (12, -21, Orc:1) a +0 troll leather armour (13, -26, Orc:1) a +0 dire flail a +0 giant spiked club (13, -21, Orc:1) 4 large rocks (14, -18, Orc:1) a +0 dagger a +0 scale mail (15, -18, Orc:1) a +0 short sword (15, -17, Orc:1) a +0 dagger (still there?) a +0 leather armour (still there?) (15, -16, Orc:1) a +0 long sword (still there?) a +0 leather armour (still there?) (15, -14, Orc:1) a +0 great mace (still there?) a +0 plate armour (still there?) (16, -22, Orc:1) a +0 dire flail a +0 dire flail (17, -22, Orc:1) the +1 plate armour of the Beginning {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (17, -17, Orc:1) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) (18, -24, Orc:1) 26 arrows (18, -22, Orc:1) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (18, -18, Orc:1) a +0 short sword of electrocution a +0 leather armour (19, -24, Orc:1) a +0 giant spiked club a +0 giant spiked club 5 arrows (19, -22, Orc:1) a +3 executioner's axe of electrocution (20, -23, Orc:1) a +0 giant spiked club a +0 giant spiked club (20, -17, Orc:1) a +0 long sword a +0 leather armour (21, -41, Orc:1) a +0 dagger a +2 robe of positive energy (21, -23, Orc:1) a +0 giant club a +0 giant spiked club (29, -4, Orc:1) a +0 giant club (30, -4, Orc:1) a +0 leather armour a +0 mace (30, -2, Orc:1) a +0 robe a +0 dagger (31, -5, Orc:1) a +0 flail (31, -4, Orc:1) a +0 robe a +0 dagger a +0 hand axe (31, -3, Orc:1) a +0 plate armour a +0 battleaxe (32, -5, Orc:1) a +1 flail of holy wrath (33, -9, Orc:1) a boomerang a +0 club (33, -6, Orc:1) a +0 flail (33, -5, Orc:1) a +0 short sword a +0 robe a +0 dagger (33, -4, Orc:1) a +0 leather armour a +1 dagger of venom a +0 dagger a +0 robe a +1 dagger of venom (34, -12, Orc:1) a +2 robe of cold resistance a +0 dagger (34, -5, Orc:1) a +0 hand axe (34, -4, Orc:1) a +0 leather armour a +0 short sword a +0 scale mail a +0 falchion (35, -14, Orc:1) a +0 flail (35, -11, Orc:1) a +0 chain mail a +0 dire flail (35, -5, Orc:1) a +0 ring mail a +0 club (35, -4, Orc:1) a +0 hand axe (36, -14, Orc:1) a +0 leather armour a +0 short sword (36, -13, Orc:1) a +0 ring mail a +0 falchion (36, -7, Orc:1) a +0 chain mail a +0 battleaxe (39, -18, Orc:1) a +0 trident (39, -17, Orc:1) a +0 chain mail a +0 broad axe (40, -17, Orc:1) a +0 hand axe (41, -17, Orc:1) a +0 chain mail a +0 dagger (42, -23, Orc:1) a +0 hand axe a +0 leather armour a +0 whip (42, -22, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Baroddia's Antique Weapon Shop a +2 war axe of freezing (603 gold) a +0 broad axe (132 gold) a +0 club (33 gold) a +1 demon trident of venom (825 gold) the +8 triple crossbow of Xeallios {freeze, Drain rPois SInv Stlth+} (2329 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 club (33 gold) a +0 rapier (132 gold) a +5 great sword of protection (1148 gold) a +0 dagger (66 gold) a +1 broad axe of freezing (468 gold) [Shop] Kuqa Pott's Antique Weapon Emporium a +2 falchion of protection (499 gold) a +0 hand axe (96 gold) a +0 short sword (96 gold) a +0 battleaxe (208 gold) a +0 hand axe (96 gold) a +0 club (32 gold) a +0 club (32 gold) a +0 quarterstaff (128 gold) a +4 hand crossbow of flaming (905 gold) a +5 antimagic war axe (1200 gold) the +7 flail of Might {vorpal, rF+ Str-4 SInv} (1600 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). rF: It protects you from fire. SInv: It lets you see invisible. a +0 scimitar (128 gold) a +0 hunting sling (48 gold) [Shop] Cuahigih's Distillery a potion of curing (51 gold) a potion of curing (51 gold) a potion of mutation (136 gold) a potion of attraction (51 gold) 2 potions of curing (102 gold) 2 potions of heal wounds (170 gold) a potion of brilliance (68 gold) a potion of heal wounds (85 gold) 2 potions of degeneration (34 gold) a potion of heal wounds (85 gold) [Shop] Rain's Weapon Emporium the +5 sword of Power {vorpal} (1280 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. 20 sling bullets (160 gold) a +2 quarterstaff of pain (352 gold) a +0 long sword (56 gold) 2 javelins (25 gold) a +0 falchion (48 gold) a +2 shortbow of flaming (278 gold) a +0 hand axe (48 gold) a +0 great sword (104 gold) (7, -16, Orc:2) a warg corpse (skeletalised by now) (10, -18, Orc:2) a +1 robe of resistance a +0 dagger (10, -17, Orc:2) a +0 hand axe (12, -18, Orc:2) a +0 leather armour a +2 hand axe of draining (12, -11, Orc:2) a +0 chain mail a boomerang a +0 mace (13, -11, Orc:2) a +0 robe a +0 dagger a +0 club (14, -15, Orc:2) a +0 robe a +0 dagger a +0 mace (14, -14, Orc:2) a +0 hand axe a +0 dagger a +0 robe (14, -11, Orc:2) a +0 robe a +0 dagger a +0 whip (15, -14, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -11, Orc:2) a +0 plate armour a +0 halberd a +0 leather armour a +0 short sword a +0 leather armour of cold resistance a +0 club a +0 club a +0 robe a +0 dagger (15, -9, Orc:2) a +0 robe a +0 dagger (16, -15, Orc:2) a +0 robe a +0 dagger (16, -14, Orc:2) a +0 robe a +0 dagger (16, -11, Orc:2) a +1 robe of positive energy a +0 dagger (16, -10, Orc:2) a +0 robe a +0 dagger a boomerang a +0 club a +0 club (17, -11, Orc:2) a +0 leather armour a +0 dagger a +0 whip a +0 robe a +0 dagger (18, -28, Orc:2) a +0 chain mail a +0 dagger (18, -11, Orc:2) a +0 robe a +0 dagger (19, -11, Orc:2) a +1 vorpal hand axe a boomerang a +0 dagger (19, -10, Orc:2) a +1 plate armour of poison resistance a +0 long sword (19, -9, Orc:2) a +0 whip a +0 scale mail (31, -12, Orc:2) a +0 mace (31, -11, Orc:2) a +0 dagger (32, -48, Orc:2) a +0 robe a +0 dagger (32, -46, Orc:2) a +0 leather armour a +0 hand axe (32, -13, Orc:2) a +0 falchion (32, -12, Orc:2) a +0 dagger a +0 leather armour (33, -48, Orc:2) a +0 plate armour a +0 scimitar (33, -47, Orc:2) a +0 falchion (33, -46, Orc:2) a +0 mace (34, -12, Orc:2) a +0 dagger a +0 robe (36, -44, Orc:2) a +2 robe of cold resistance a +0 dagger (37, -10, Orc:2) a +0 dagger 2 boomerangs of dispersal (38, -34, Orc:2) a +0 dagger a +0 robe (39, -34, Orc:2) a +0 mace a +0 chain mail (39, -13, Orc:2) a +0 dagger a +0 robe (39, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -34, Orc:2) a +0 club (40, -12, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy (40, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe of willpower a +0 dagger of flaming a +0 robe a +0 trident (40, -10, Orc:2) a +0 dagger a +0 robe (40, -9, Orc:2) a +0 dagger a +0 robe (41, -11, Orc:2) a +0 dire flail a +0 giant club (41, -9, Orc:2) a +0 hand axe a silver boomerang (42, -14, Orc:2) a +0 dagger a +0 robe (49, -13, Orc:2) a +0 dagger a +0 robe (50, -46, Orc:2) a +0 dagger a +1 robe of cold resistance (52, -9, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, 2, Lair:1) a +0 leather armour a +0 robe (14, 16, Lair:1) a +2 scale mail of fire resistance (42, -2, Lair:1) a +0 dire flail of holy wrath a +0 ring mail (52, -6, Lair:1) a +0 robe (53, 35, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of attraction 3 scrolls of amnesia (3, 20, Lair:2) a +0 long sword (3, 22, Lair:2) a +0 mace (3, 28, Lair:2) a +0 robe (10, -6, Lair:2) a +0 scimitar (11, -16, Lair:2) a +0 leather armour (13, -6, Lair:2) 19 stones (16, -2, Lair:2) a +0 long sword (21, 2, Lair:2) a +0 scimitar of protection (23, 0, Lair:2) a +0 ring mail (24, 39, Lair:2) a +0 whip (25, 40, Lair:2) a scroll of noise (29, 4, Lair:2) 15 stones (33, 17, Lair:2) a potion of heal wounds (34, -18, Lair:2) a +0 ring mail (46, -10, Lair:2) a +0 pair of boots (48, 3, Lair:2) a +0 ring mail (50, 16, Lair:2) 2 potions of heal wounds Level 3 of the Lair of Beasts (2, 1, Lair:3) a potion of might (9, -3, Lair:3) 30 stones (20, -6, Lair:3) 19 sling bullets (24, 17, Lair:3) 20 arrows (25, 26, Lair:3) 18 arrows (25, 33, Lair:3) a +0 longbow (40, 7, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe of cold resistance a staff of cold (10, -25, Lair:4) a +3 rapier (22, -11, Lair:4) a +3 leather armour (23, -10, Lair:4) 29 stones (24, -8, Lair:4) 24 stones (30, -38, Lair:4) a +0 robe (33, -7, Lair:4) a +0 helmet (36, -42, Lair:4) a +0 long sword (36, -37, Lair:4) a +0 rapier the +1 hand axe of Oluby {vorpal, Fly rPois rCorr Str-5} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (38, -36, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 sling bullets (6, 31, Lair:5) 16 stones (11, 28, Lair:5) a potion of heal wounds (26, 18, Lair:5) a +0 flail (29, 17, Lair:5) a +0 leather armour (30, 35, Lair:5) a +2 vorpal hunting sling (42, 35, Lair:5) a +0 chain mail (46, 17, Lair:5) 26 stones (47, 4, Lair:5) a scroll of noise (53, 43, Lair:5) a +0 dagger (55, 8, Lair:5) a +0 leather armour (55, 21, Lair:5) a +1 hand axe of flaming (56, 9, Lair:5) a +0 arbalest (59, 11, Lair:5) a +1 pair of boots (61, 32, Lair:5) a +0 rapier (66, 19, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 stones (0, 1, Lair:6) a +0 chain mail (1, -22, Lair:6) a +0 spear (26, 13, Lair:6) a +0 rapier (29, 11, Lair:6) a +0 club (31, -13, Lair:6) a potion of heal wounds (31, 8, Lair:6) +0 steam dragon scales +0 swamp dragon scales (32, -16, Lair:6) a +4 rapier of flaming (32, -13, Lair:6) a +0 spear (33, -32, Lair:6) 15 stones (33, -16, Lair:6) a piece from Xom's chessboard (15/15) (34, -16, Lair:6) the +9 glaive of the Iron City of Dis {speed, Drain rElec rF++ MP+9} Attacks with this weapon are significantly faster. rF: It greatly protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (34, -13, Lair:6) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (35, -14, Lair:6) 2 throwing nets