twist Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 7, D:1) 6 stones (17, 51, D:1) a +0 mace (19, 31, D:1) 5 stones (30, 39, D:1) a +1 scale mail of positive energy (41, 5, D:1) a +0 sling (42, -4, D:1) a +0 dagger (42, 5, D:1) a +0 short sword a stone (54, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 20, D:2) a +0 dagger (17, 18, D:2) a book of Cantrips (18, 6, D:2) 2 stones (18, 11, D:2) a +0 dagger (19, 20, D:2) 5 stones (20, 14, D:2) a +0 club a +0 club (21, 14, D:2) a +0 club (22, 17, D:2) a +0 club a +0 sling (27, 17, D:2) a +0 dagger (27, 25, D:2) a +0 robe (30, 7, D:2) the +0 robe "Keifil" {rC- Int+5 SInv} Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -14, D:3) a +0 whip a +0 ring mail (8, 9, D:3) a +0 whip (17, 16, D:3) 6 stones (17, 24, D:3) a +0 dagger (20, -15, D:3) a +0 club (23, -8, D:3) a +0 scale mail (30, -16, D:3) a +0 robe (40, -5, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (6, 7, D:4) a scroll of vulnerability (15, 1, D:4) a +0 club (16, 1, D:4) a +0 whip a +0 club a +0 shortbow (17, 1, D:4) a +0 dagger (21, -7, D:4) a +0 whip (24, 13, D:4) 4 stones (25, 1, D:4) a +0 glaive (27, 3, D:4) 5 poisoned darts (37, 39, D:4) a +0 trident a +0 robe (38, 38, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (50, -5, D:4) a +0 dagger a goblin corpse