twist Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -12, D:1) a +0 dagger (3, -49, D:1) a +0 mace (23, -37, D:1) a +0 club (31, -13, D:1) a +0 ring mail (34, -33, D:1) a +0 scale mail (36, -25, D:1) a +0 falchion (36, -24, D:1) a staff of fire (43, -35, D:1) a +0 club a +0 dagger (43, -34, D:1) a +0 club (51, -44, D:1) a +0 dagger (52, -18, D:1) 2 stones Level 2 of the Dungeon [Shop] Elih's Jewellery Shoppe the ring "Gualenn" {rC+ Will+} (390 gold) [ring of willpower] rC: It protects you from cold. Will: It increases your willpower. the ring "Vuqaamue" {Contam +Blink rElec rCorr Int+6} (570 gold) [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the ring "Kaum" {Will+ SInv} (362 gold) [ring of willpower] SInv: It lets you see invisible. Will: It increases your willpower. an amulet of regeneration (300 gold) a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of dexterity (360 gold) a +6 ring of intelligence (360 gold) a ring of poison resistance (200 gold) an amulet of magic regeneration (300 gold) [Shop] Epah's General Store a +0 long sword (49 gold) a +0 leather armour (28 gold) 9 stones (12 gold) a ring of willpower (350 gold) 5 atropa-tipped darts (42 gold) a scroll of identify (28 gold) [Shop] Ylyirph's Magic Scroll Shop a scroll of enchant weapon (105 gold) 3 scrolls of identify (84 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) [Shop] Deidi's Distillery a potion of haste (110 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) a potion of degeneration (11 gold) a potion of attraction (33 gold) a potion of cancellation (88 gold) (0, 0, D:2) a +0 quarterstaff (8, -21, D:2) a +0 whip (14, -21, D:2) a +0 long sword (15, -34, D:2) 6 stones (16, -16, D:2) a +0 club (18, 11, D:2) a +0 dagger (20, -7, D:2) a +0 ring mail (24, 7, D:2) 4 stones (25, 5, D:2) a +0 robe (30, 1, D:2) a +0 leather armour (33, -2, D:2) a +0 quarterstaff (42, -8, D:2) a +0 club (53, 6, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, 13, D:3) a bat corpse (6, -2, D:3) a +0 chain mail (12, 9, D:3) a +0 whip (16, 7, D:3) 4 large rocks (16, 8, D:3) 3 large rocks (17, 5, D:3) a +0 dagger a +0 dagger a +0 club a +0 club a goblin corpse (17, 46, D:3) a staff of poison (unseen) (19, 41, D:3) 13 gold pieces (20, 34, D:3) a +0 dagger (22, 20, D:3) a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 21, D:3) a +2 spear of flaming a +0 scale mail (22, 22, D:3) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (22, 23, D:3) a +0 spear (22, 26, D:3) a jackal corpse (skeletalised by now) (23, 44, D:3) a scroll of identify (26, 28, D:3) a rat corpse (skeletalised by now) (33, 23, D:3) 5 stones (37, 21, D:3) an adder corpse (skeletalised by now)