twist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 4, D:1) a +0 whip (18, 8, D:1) a +0 club (27, -28, D:1) a +0 dagger (28, 4, D:1) a +0 ring mail (28, 8, D:1) a +0 sling (32, -19, D:1) a +0 short sword a +0 kite shield a +0 dagger (33, -19, D:1) a +0 short sword Level 2 of the Dungeon (6, -2, D:2) a +0 leather armour (12, -30, D:2) a +0 spear (17, -4, D:2) an amulet of guardian spirit (18, 7, D:2) a +0 dagger (34, 3, D:2) a +0 spear (41, -6, D:2) a +0 flail a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (15, 7, D:3) a +0 hand axe (28, 35, D:3) a +0 whip (32, 35, D:3) a +0 whip (32, 36, D:3) a +0 leather armour a +1 whip of distortion (39, 2, D:3) a +0 ring mail (41, 28, D:3) a +2 vorpal flail (42, 3, D:3) a +0 dagger a +0 ring mail (46, 5, D:3) a +0 leather armour (49, 21, D:3) a staff of cold (51, 50, D:3) a +4 halberd of venom (52, 24, D:3) a +0 halberd (55, 27, D:3) a +0 club (55, 38, D:3) a +0 mace (59, 2, D:3) a +0 scythe a +0 robe (59, 22, D:3) a potion of lignification (60, 14, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (17, -7, D:4) a +1 mace of protection a +0 leather armour (20, -7, D:4) a +0 flail (21, -38, D:4) a +0 hand axe (21, 1, D:4) a scroll of magic mapping (22, -39, D:4) a +0 leather armour a +2 falchion of holy wrath (24, -28, D:4) a +0 club (26, -43, D:4) a +0 whip (27, -14, D:4) a +0 dagger a +0 whip (30, -41, D:4) a +0 chain mail (33, -24, D:4) a +0 whip (33, -22, D:4) a +0 falchion (38, -6, D:4) a +0 spear (40, -8, D:4) a +0 pair of gloves Level 5 of the Dungeon (5, -12, D:5) the +9 whip of Perversion {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Will: It increases your willpower. (6, -5, D:5) the +4 leather armour of Hangman {+Inv rPois Str-5 Dex+3} Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. (8, -51, D:5) a +0 leather armour (23, -37, D:5) a +0 club (24, -17, D:5) a +0 club (26, -10, D:5) a +0 sling (40, -27, D:5) a +0 rapier (44, -23, D:5) a +0 club (55, -3, D:5) a +0 club a +0 short sword a +0 chain mail (56, -3, D:5) a +0 flail (65, -25, D:5) a +0 leather armour Level 6 of the Dungeon (2, -43, D:6) 3 potions of degeneration (3, -32, D:6) a +0 hand axe (8, -20, D:6) a +0 leather armour (14, -28, D:6) a +0 flail a +0 chain mail (19, -46, D:6) a staff of cold (21, 5, D:6) a +0 flail (22, 5, D:6) a +0 short sword a +0 scale mail a +0 club a +0 flail a +0 ring mail (24, -46, D:6) a +0 robe (24, -43, D:6) a +0 hand axe (29, -41, D:6) a +0 falchion (30, -7, D:6) a staff of death (33, -37, D:6) a +0 dagger (37, -34, D:6) a +0 mace of holy wrath (46, -37, D:6) a +4 short sword of venom (47, -22, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (0, 2, D:7) a +0 leather armour (1, 5, D:7) an orb of energy (3, 7, D:7) a +0 club a +0 leather armour (7, -24, D:7) a +0 robe (7, -14, D:7) a +0 hand axe (9, -5, D:7) a +0 long sword (9, 10, D:7) a +0 whip (10, -27, D:7) a +0 dagger (10, 9, D:7) a +1 dagger of venom a +0 short sword (11, -2, D:7) a +0 ring mail (11, 8, D:7) a +0 falchion a +0 short sword (12, 1, D:7) a +0 flail (14, 6, D:7) a +0 dagger (16, 11, D:7) a +0 dagger of venom (17, 14, D:7) a +0 robe (23, -27, D:7) a +0 flail (26, -15, D:7) a +0 leather armour (29, -17, D:7) a +0 cloak (33, -10, D:7) the +9 rapier of Causality {freeze, rCorr Str-2 Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (34, -11, D:7) 2 boomerangs (36, -34, D:7) a +0 plate armour (36, 2, D:7) a scroll of noise (36, 7, D:7) a +0 ring mail (47, -17, D:7) a +0 chain mail (57, 3, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Itasodo's Assorted Antiques a +0 long sword (80 gold) a +0 chain mail (103 gold) a +0 long sword (80 gold) a box of beasts (920 gold) a scroll of identify (46 gold) a scroll of brand weapon (218 gold) a scroll of identify (46 gold) [Shop] Wagugota's Antique Weapon Emporium a +0 rapier (100 gold) a +0 rapier (100 gold) a +0 flail (87 gold) the +5 long sword "Hifarup" {flame, rElec rPois Int-3 Dex+4} (1290 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +1 mace of protection (265 gold) a +0 rapier (100 gold) a +0 war axe (87 gold) a +2 hand axe of venom (390 gold) the +10 morningstar of Evisceration {venom, rF- Int+2 Dex+2} (1580 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. a +0 rapier (100 gold) a +0 war axe (87 gold) [Shop] Dubysiah's Assorted Antiques a +0 cloak (139 gold) a scroll of enchant armour (232 gold) a wand of light (7) (911 gold) a +0 long sword (108 gold) a scroll of enchant armour (232 gold) a +0 sling (46 gold) a scroll of identify (62 gold) a +1 morningstar of pain (527 gold) the +10 dagger of Twilight {speed, rPois rN++} (2408 gold) Attacks with this weapon are significantly faster. rPois: It protects you from poison. rN: It greatly protects you from negative energy. [Shop] Pixev's Antique Weapon Shop a +0 short sword (60 gold) a +0 hand axe (60 gold) a +0 falchion (60 gold) a +0 shortbow (60 gold) a +0 shortbow (60 gold) a +0 short sword (60 gold) a +0 vampiric short sword (220 gold) a +4 giant spiked club (478 gold) [Shop] Tisi's Weapon Boutique 6 stones (6 gold) the +4 glaive of Subterfuge {vorpal, rElec rC+} (507 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. a +4 vorpal war axe (272 gold) a +0 short sword (30 gold) the +1 shortbow "Owasish" {antimagic, Dex+3} (273 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). a +4 longbow of draining (337 gold) a +0 great sword of holy wrath (137 gold) a +0 war axe (35 gold) a +0 falchion (30 gold) (9, 4, D:8) a +0 flail of protection (9, 10, D:8) a +0 mace a +0 scale mail (9, 11, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 12, D:8) a +2 dagger of venom a +0 robe (12, 29, D:8) the +8 battleaxe of Ydyafis {vamp, rF+ rN+ Str+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). rF: It protects you from fire. rN: It protects you from negative energy. (13, 1, D:8) a +0 giant spiked club a +0 giant club (17, 12, D:8) a +0 shortbow (20, 14, D:8) a +0 leather armour (24, 7, D:8) a +0 lajatang (26, -3, D:8) a scroll of magic mapping (26, -2, D:8) a scroll of identify (35, 25, D:8) a +0 pair of gloves (37, 24, D:8) a +0 leather armour a +0 club a +0 mace (37, 25, D:8) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (38, 31, D:8) a +0 chain mail (48, -10, D:8) a +2 dagger of protection a +0 leather armour Level 9 of the Dungeon [Shop] Dezolo's Antique Armour Emporium a +0 helmet (130 gold) a +0 scale mail (116 gold) a +0 helmet (130 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) [Shop] Gahuquhu's Armour Shoppe a +0 scale mail (44 gold) a +0 scale mail of fire resistance (121 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) [Shop] Hifinouf's Antique Weapon Emporium a +0 great sword (136 gold) a +0 battleaxe (136 gold) a +0 spear (63 gold) a +1 mace of draining (260 gold) a +0 mace (63 gold) a +0 trident of freezing (174 gold) a +2 flail of holy wrath (384 gold) (1, -2, D:9) a +0 barding (3, -9, D:9) a +0 scale mail (4, -28, D:9) a +0 robe a +0 long sword (8, -26, D:9) a +0 robe a +3 hand axe (9, -25, D:9) a +0 robe a +3 dagger of freezing (9, -10, D:9) a +2 spear of flaming (11, -30, D:9) a +0 robe a +3 halberd (11, -27, D:9) a +0 robe a +0 battleaxe (13, 2, D:9) a +0 ring mail (22, -19, D:9) a +0 great mace (24, -16, D:9) a +0 giant club a +0 dire flail (25, -6, D:9) a +0 pair of gloves (25, -1, D:9) a +0 quarterstaff (27, -20, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (2, 8, D:10) a +0 dagger (8, 31, D:10) a +0 spear (8, 33, D:10) a +0 whip a +0 flail a +4 antimagic spear a +0 scale mail (8, 34, D:10) a +0 halberd (8, 35, D:10) a +0 spear (18, -10, D:10) a +0 whip (25, -11, D:10) a +0 trident (41, -10, D:10) a +0 dagger a +0 robe (51, -8, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Titsano's General Store the +0 pair of gloves of Qovuraix {Int+4 SInv} (361 gold) Int: It affects your intelligence (+4). SInv: It lets you see invisible. 9 stones (13 gold) a condenser vane (600 gold) a stone (1 gold) a potion of cancellation (120 gold) a +2 ring mail of willpower (315 gold) 5 stones (7 gold) the +1 robe "Jeajicir" {Slay+3} (379 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Sif Muna's Excursus on Beckoning (630 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Spellforged Servitor Conjuration/Summoning 7 [Shop] Iklurei's Jewellery Emporium a ring of positive energy (360 gold) the ring "Zoapaqew" {Fire Str+6 Int+2} (878 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. a ring of poison resistance (360 gold) a ring of see invisible (270 gold) a ring of willpower (450 gold) [Shop] Zeligahi's Assorted Antiques a scroll of fear (156 gold) a scroll of teleportation (117 gold) a +3 plate armour of fire resistance (1755 gold) a potion of cancellation (312 gold) a potion of flight (117 gold) a +2 pair of boots of stealth (838 gold) a potion of resistance (390 gold) an amulet of the acrobat (1170 gold) a +3 vorpal spear (838 gold) (0, 0, D:11) a +0 club (12, -17, D:11) 5 large rocks (18, 0, D:11) a +0 sling (23, 21, D:11) a +0 whip a +0 leather armour (24, -7, D:11) a +0 rapier (24, 20, D:11) a +0 flail a +0 whip a +2 leather armour of willpower (24, 21, D:11) a +0 dagger a +0 robe (29, -20, D:11) a +0 dire flail a +0 giant club (39, 18, D:11) a +0 club a +0 dagger a +0 robe a +0 war axe (40, 18, D:11) a +0 dagger a +0 robe (41, 18, D:11) a +0 broad axe a +0 chain mail (43, -21, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 club (1, -6, D:12) a +0 ring mail 2 boomerangs a +0 mace (1, -3, D:12) a +0 chain mail a +0 dagger (9, 18, D:12) the +8 spear "Yqoedyb" {flame, Fly rC+ rN+ MP+9} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. (12, 26, D:12) the +7 whip of twist's Painful Death {vorpal, Fly Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). Fly: It grants you flight. (14, -6, D:12) a +0 flail (15, -6, D:12) a +0 short sword (17, -7, D:12) a +0 scale mail a +0 club (20, -6, D:12) a +0 antimagic dagger (20, 34, D:12) 4 large rocks (22, -11, D:12) a +0 pair of gloves (28, -7, D:12) a +0 leather armour (38, 28, D:12) a +1 vampiric rapier (54, -9, D:12) a +0 quarterstaff Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +0 dagger a +0 robe (0, 1, D:13) a +0 dagger a +0 robe a +1 battleaxe a +0 chain mail (1, 2, D:13) a +2 dagger of electrocution a +0 robe a +0 robe (7, 21, D:13) a +0 whip a +0 robe (20, 8, D:13) 5 large rocks (21, 19, D:13) a +0 trident a +0 robe (23, -2, D:13) a +0 shortbow (27, -3, D:13) a +0 robe (37, -13, D:13) a +0 falchion (40, -4, D:13) a potion of flight (40, -3, D:13) 15 gold pieces (41, -7, D:13) a scarf of harm (41, -4, D:13) a condenser vane (41, -3, D:13) an amulet of regeneration (41, 8, D:13) a +0 rapier (42, -4, D:13) the +10 lajatang "Liolouw" {drain, rF+ rN+ MP+9 Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (unseen) (42, -3, D:13) 24 gold pieces (43, -4, D:13) the ring of Ykuhee {*Slow Will+++ rCorr Dex+6 Stlth-} [ring of dexterity] Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (unseen) (43, -3, D:13) a +1 pair of gloves of dexterity (unseen) (44, -4, D:13) a scroll of noise (44, -3, D:13) 21 gold pieces (47, -17, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, -40, D:14) a +2 hat (17, -35, D:14) 5 large rocks (17, -16, D:14) a +0 shortbow (25, 0, D:14) a +0 falchion (25, 2, D:14) a +0 long sword a +0 scale mail (30, -9, D:14) a ring of flight (34, -8, D:14) a +0 morningstar (42, -23, D:14) 5 large rocks (42, -13, D:14) 5 large rocks (46, -1, D:14) a +0 mace (53, 8, D:14) a +0 trident a +0 longbow (65, -24, D:14) a +0 ring mail Level 15 of the Dungeon (1, -23, D:15) a +0 cloak (8, -9, D:15) a +0 short sword (8, -7, D:15) a +0 flail a +0 leather armour (10, -1, D:15) a +0 robe a +0 dagger (10, 0, D:15) a +0 plate armour a +3 war axe a +1 vorpal battleaxe (10, 1, D:15) a +0 hand axe (10, 2, D:15) a +0 chain mail a +0 short sword (10, 4, D:15) a +0 robe a +0 whip (12, 3, D:15) a +0 club (13, -20, D:15) a +0 buckler (13, 0, D:15) a +0 hand axe a +0 dagger a +0 robe (15, 2, D:15) a +0 flail (16, -17, D:15) a +0 trident 2 silver boomerangs (17, -16, D:15) a +0 glaive a +0 chain mail (39, -5, D:15) a +0 shortbow (40, -5, D:15) a +0 shortbow a +0 short sword (40, -4, D:15) a +0 dagger of venom a +0 robe (41, -4, D:15) a +0 shortbow (42, -4, D:15) a +0 shortbow (43, -4, D:15) a +0 shortbow a potion of degeneration (51, -19, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 whip (1, 1, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 trident a +0 chain mail a +0 short sword a boomerang a +0 club a +0 whip a +0 dagger a +0 giant spiked club (1, 2, Orc:1) a +0 dire flail a +0 plate armour (1, 3, Orc:1) a +0 hand axe (2, 2, Orc:1) a +0 hand axe a +0 club (18, 4, Orc:1) a +0 giant spiked club a +0 giant spiked club (30, 28, Orc:1) a +0 dagger a +0 robe (32, 39, Orc:1) a +0 giant club (43, 39, Orc:1) a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Ocoips's Jewellery Boutique the ring "Roaluc" {Int+6 Dex+6} (1000 gold) [ring of dexterity] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). a ring of protection from cold (450 gold) a ring of wizardry (540 gold) a ring of flight (315 gold) a ring of positive energy (360 gold) a +4 ring of protection (648 gold) a ring of magical power (360 gold) [Shop] Nafath's Weapon Emporium a +3 scimitar of holy wrath (266 gold) 2 stones (2 gold) a +0 trident (38 gold) a +1 hand axe of distortion (159 gold) 5 stones (5 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (951 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. 3 stones (3 gold) [Shop] Opninora's Antique Weapon Boutique a +7 broad axe of electrocution (1128 gold) a +3 quarterstaff (504 gold) a +0 dagger (48 gold) a +0 arbalest (108 gold) a +0 glaive (156 gold) a +3 great sword of holy wrath (688 gold) the +5 arbalest "Emuoff Unung" {flame, rN+ Str+7 Stlth+} (1483 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 hand axe (72 gold) [Shop] Imykhlau's Antique Weapon Emporium a +0 morningstar (120 gold) a +2 demon trident of venom (900 gold) a +0 sling (45 gold) the +5 quarterstaff of Pexis {speed, Str-4 Dex+4} (1320 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). a +0 spear (90 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) a +0 rapier (120 gold) (2, 21, Orc:2) a +0 whip a +0 whip (3, 21, Orc:2) a +0 spear (3, 34, Orc:2) a +0 short sword a +0 dagger (4, 21, Orc:2) a +0 giant spiked club (4, 33, Orc:2) a +0 leather armour a +0 dagger (4, 34, Orc:2) a +0 robe a +0 dagger (5, 15, Orc:2) a +0 club a +0 chain mail (5, 32, Orc:2) a +0 hand axe a +0 club a +0 ring mail a +0 dagger (5, 33, Orc:2) a +0 dagger (6, 7, Orc:2) a +0 mace (6, 18, Orc:2) a +0 dagger (6, 26, Orc:2) a +0 whip (6, 32, Orc:2) a +0 hand axe a +0 leather armour a +0 vorpal hand axe (7, 7, Orc:2) a +0 dagger a +0 ring mail (7, 30, Orc:2) a +0 hand axe (7, 31, Orc:2) a +0 robe a +0 dagger a +0 flail (7, 32, Orc:2) a +0 war axe (8, 15, Orc:2) a +0 short sword (8, 31, Orc:2) a +0 short sword (9, 13, Orc:2) a +0 club (10, 2, Orc:2) a +0 war axe a +0 scale mail (10, 17, Orc:2) a +0 flail (13, 2, Orc:2) a +0 hand axe (14, -5, Orc:2) a +0 dagger a +0 ring mail (14, 21, Orc:2) a +0 flail (16, -4, Orc:2) a +0 hand axe (16, 2, Orc:2) a +0 mace (17, -5, Orc:2) a +0 trident a +1 leather armour of poison resistance (17, 28, Orc:2) 3 large rocks (17, 30, Orc:2) a +0 whip (18, -5, Orc:2) a +0 club (18, -4, Orc:2) a +0 dagger a +0 robe (18, -3, Orc:2) a +0 dagger a +0 leather armour (18, -2, Orc:2) a +0 short sword a +0 leather armour (18, 1, Orc:2) a +0 war axe a +0 leather armour (18, 24, Orc:2) a +0 dagger a +0 ring mail a +0 club (19, -5, Orc:2) a +0 hand axe a +0 leather armour (19, -4, Orc:2) a +0 long sword (22, 3, Orc:2) a +1 whip of flaming a boomerang (25, 3, Orc:2) a +0 dagger a +0 club a +0 leather armour a +0 club (26, 2, Orc:2) a +0 club a +0 ring mail (26, 3, Orc:2) a +0 hand axe a +0 club (26, 18, Orc:2) a +0 giant club (27, 19, Orc:2) a +0 leather armour a +0 falchion (28, 5, Orc:2) a +0 chain mail a +0 battleaxe a boomerang a +0 short sword (29, 5, Orc:2) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (36, 9, Orc:2) a +0 long sword (38, 24, Orc:2) a +0 short sword (41, 27, Orc:2) a +3 long sword of protection a +2 chain mail of fire resistance a +0 kite shield of reflection (45, 5, Orc:2) a +0 dagger (45, 7, Orc:2) a +0 mace a +0 ring mail (45, 25, Orc:2) a +0 flail (46, 4, Orc:2) a +0 dagger (46, 5, Orc:2) a +0 club a +0 mace (46, 7, Orc:2) a +0 dagger (46, 25, Orc:2) a +0 hand axe of venom a +0 chain mail a +0 dire flail (47, 25, Orc:2) a +0 hand axe (48, 8, Orc:2) a +0 dagger a +0 ring mail (48, 9, Orc:2) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (49, 1, Orc:2) a +0 hand axe (49, 10, Orc:2) a +0 scimitar a +0 whip (49, 11, Orc:2) a +0 club (49, 12, Orc:2) a +0 dagger a +0 robe a +0 mace (51, 18, Orc:2) a +0 mace (51, 20, Orc:2) a +0 club (52, 2, Orc:2) a +0 whip (52, 19, Orc:2) a +0 robe a +0 dagger (52, 20, Orc:2) a +0 short sword (53, 19, Orc:2) a +0 plate armour a +0 trident (55, 40, Orc:2) a +0 mace (57, 30, Orc:2) a +0 club (57, 35, Orc:2) a +0 club (58, 33, Orc:2) a +1 vorpal dire flail (58, 34, Orc:2) a +0 falchion (58, 35, Orc:2) a +0 giant club (58, 36, Orc:2) a +0 plate armour a +0 battleaxe a +0 arbalest (59, 30, Orc:2) a +0 leather armour a +0 dagger of venom (59, 31, Orc:2) a +0 robe a +0 dagger (59, 33, Orc:2) a +0 ring mail a +0 trident (59, 34, Orc:2) a +0 robe a +0 dagger (59, 36, Orc:2) a +0 robe a +0 dagger (60, 34, Orc:2) a +0 chain mail a +0 short sword (61, 32, Orc:2) a +1 chain mail of cold resistance a +0 battleaxe (62, 44, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (6, -29, Lair:1) a +0 flail (17, 21, Lair:1) a +0 robe (22, -27, Lair:1) a +0 scale mail (31, 0, Lair:1) a +0 robe (37, -2, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (12, 21, Lair:2) a +0 leather armour (31, 32, Lair:2) a staff of poison Level 3 of the Lair of Beasts (8, 27, Lair:3) a +0 robe of fire resistance (16, -20, Lair:3) a +0 arbalest (18, -21, Lair:3) a +0 rapier (37, 9, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (14, -33, Lair:4) the ring "Lielib" {*Slow rC+ Dex+4 SInv} [ring of see invisible] Dex: It affects your dexterity (+4). rC: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (14, -32, Lair:4) a +0 chain mail (20, -33, Lair:4) the +9 whip "Biebuin" {flame, Dex+2} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). (27, -6, Lair:4) a +1 spectral quarterstaff (31, -29, Lair:4) a +0 quarterstaff (45, -29, Lair:4) a +0 trident (47, -18, Lair:4) a +0 ring mail (57, 1, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (19, -15, Lair:5) a phial of floods (24, -28, Lair:5) a +0 leather armour (38, 2, Lair:5) a +2 spear of venom (39, 1, Lair:5) a staff of air (41, -1, Lair:5) a +0 dagger (41, 0, Lair:5) 6 javelins Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, -32, Shoals:1) a +0 sling a +0 club (2, -34, Shoals:1) a +0 spear a +0 sling (2, -32, Shoals:1) a +0 sling a +0 club (11, -14, Shoals:1) a +0 halberd (12, -10, Shoals:1) a +0 spear a +0 sling (12, -9, Shoals:1) a +0 spear a +0 sling (12, -8, Shoals:1) a +0 quarterstaff a +0 sling (12, -7, Shoals:1) a +3 trident of protection a +1 robe of cold resistance (27, -17, Shoals:1) a +0 war axe (36, -35, Shoals:1) a +0 spear (37, -36, Shoals:1) a +0 rapier a +0 robe (37, -35, Shoals:1) a +3 trident (38, -38, Shoals:1) a +0 spear (40, -36, Shoals:1) a +0 trident 2 boomerangs (40, -34, Shoals:1) a +0 club a +0 sling (48, -1, Shoals:1) a ring of wizardry (49, -11, Shoals:1) a +2 vorpal trident Level 2 of the Shoals (3, 4, Shoals:2) a +0 sling a +1 vorpal quarterstaff (3, 9, Shoals:2) a +0 falchion (3, 17, Shoals:2) a +0 scimitar (4, -3, Shoals:2) a +0 chain mail (4, 35, Shoals:2) 11 large rocks (5, 3, Shoals:2) a +0 spear a +0 sling (7, -2, Shoals:2) a potion of degeneration (13, 31, Shoals:2) a ring of see invisible (17, 11, Shoals:2) a +0 halberd (20, 15, Shoals:2) a +0 club a +0 longbow a +0 pair of gloves a +0 cloak a +1 rapier of electrocution (21, 14, Shoals:2) a ring of flight a +2 vampiric trident (23, 6, Shoals:2) a +0 trident (24, 11, Shoals:2) a +0 spear a +0 sling (25, 12, Shoals:2) a +0 spear a +0 sling (31, 31, Shoals:2) a +0 trident (33, -11, Shoals:2) a +0 shortbow (34, -4, Shoals:2) a +0 scimitar (36, 2, Shoals:2) a +0 robe a +0 trident (40, 7, Shoals:2) a +0 trident (42, 8, Shoals:2) a scroll of noise (43, 13, Shoals:2) a +0 chain mail (44, 12, Shoals:2) a +0 falchion (50, 25, Shoals:2) a +0 plate armour (52, 3, Shoals:2) the +1 hat of Starshine {-Tele rElec rPois Will++} rElec: It insulates you from electricity. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. 6 scrolls of amnesia Level 3 of the Shoals [Shop] Idino's Antique Armour Shop a +0 plate armour (759 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) the +9 plate armour of Fian Eha {Contam rPois rF+ Slay+2} (2937 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. a +0 scale mail (132 gold) the +14 plate armour "Suetejakk" {-Tele rF- rN+++ SInv} (3557 gold) rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +2 robe of willpower (584 gold) +2 swamp dragon scales (2046 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +4 chain mail of willpower (1039 gold) a +0 scale mail (132 gold) (0, 0, Shoals:3) a +0 trident 3 boomerangs (7, 48, Shoals:3) a scroll of noise (15, 17, Shoals:3) a +2 scale mail of positive energy (21, 19, Shoals:3) a +0 mace (25, 3, Shoals:3) a +0 battleaxe (28, 34, Shoals:3) a +0 trident (30, 2, Shoals:3) 11 gold pieces (30, 3, Shoals:3) a scroll of immolation (31, 3, Shoals:3) a +0 pair of boots of flying (unseen) (31, 23, Shoals:3) a ring of protection from fire (34, 10, Shoals:3) a +0 plate armour (34, 26, Shoals:3) a +0 whip (37, 44, Shoals:3) a +2 vorpal sling (39, 27, Shoals:3) a boomerang a +0 trident (39, 34, Shoals:3) a +0 hand axe (40, 26, Shoals:3) a +0 spear (40, 43, Shoals:3) a +0 spear (42, 28, Shoals:3) a +0 spear (42, 32, Shoals:3) 4 large rocks (50, 48, Shoals:3) a book of the Tundra (58, 5, Shoals:3) a +0 trident 3 boomerangs (60, 5, Shoals:3) a +2 spear of venom a silver javelin a +0 leather armour (60, 6, Shoals:3) a +1 trident of venom a boomerang Level 4 of the Shoals (0, 0, Shoals:4) the +5 ring mail of Gevanwet {rN+} rN: It protects you from negative energy. (4, -4, Shoals:4) a +0 trident 3 boomerangs (5, 9, Shoals:4) a +2 vampiric spear 2 javelins a +0 leather armour (6, -6, Shoals:4) a +0 trident (6, -5, Shoals:4) a +0 spear (13, 11, Shoals:4) a +0 trident (15, -8, Shoals:4) a +0 demon trident of draining a +0 robe (17, 11, Shoals:4) a +0 leather armour 2 javelins a +3 spear of flaming (18, -7, Shoals:4) a +3 trident of venom a +0 robe (19, 0, Shoals:4) a +0 trident of protection a +0 leather armour (23, 19, Shoals:4) 5 gold pieces a +0 trident a +0 robe (24, -5, Shoals:4) a +0 spear of freezing 2 javelins a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) an amulet of guardian spirit (47, 11, Spider:1) a ring of magical power a +2 hat (64, 22, Spider:1) a +0 falchion Level 2 of the Spider Nest (0, 0, Spider:2) a +0 bardiche (27, -26, Spider:2) a +0 great mace (28, -5, Spider:2) a +0 arbalest (31, 4, Spider:2) a +0 dagger (38, -4, Spider:2) a +0 sling (42, 2, Spider:2) a +0 hand axe (50, 10, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 quarterstaff (6, -21, Spider:3) a +0 plate armour (14, -18, Spider:3) 3 throwing nets (22, 1, Spider:3) a +0 pair of gloves (24, -1, Spider:3) a +0 robe (32, -8, Spider:3) a +0 mace (36, -25, Spider:3) a +0 trident (42, -18, Spider:3) a +0 great sword Level 4 of the Spider Nest (0, 0, Spider:4) a +0 morningstar (1, -12, Spider:4) a +0 leather armour a +0 war axe (2, -12, Spider:4) a +0 sling a +3 leather armour a +0 hand axe (3, 2, Spider:4) a +0 battleaxe (4, -20, Spider:4) a +5 demon blade of pain a +0 plate armour an orb of guile (12, -5, Spider:4) a staff of poison (15, -22, Spider:4) a +1 leather armour of poison resistance a +0 hand axe (21, -37, Spider:4) a +0 robe (22, -22, Spider:4) a +0 pair of boots (23, -44, Spider:4) a +0 war axe (47, -15, Spider:4) an orb of light (47, -14, Spider:4) the +0 pair of boots "Ekkaada" {+Inv Str+4 Stlth+} Str: It affects your strength (+4). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy.