twist Level 1 of the Dungeon (2, -11, D:1) a +5 dagger of pain 4 stones (4, 14, D:1) a +0 dagger (22, -22, D:1) a +0 pair of gloves (32, 10, D:1) 5 stones (44, -24, D:1) a +0 ring mail of fire resistance (48, 21, D:1) a +0 dagger (51, 5, D:1) a +0 dagger (54, -26, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Arient's General Store an amulet of regeneration (330 gold) a potion of brilliance (44 gold) a +5 whip of venom (330 gold) a scroll of identify (22 gold) Sif Muna's Precepts of Quantum Interference (374 gold) Spells Type Level a - Slow Hexes 1 b - Gell's Gravitas Translocation 3 c - Cause Fear Hexes 4 d - Summon Forest Summoning/Translocation 5 a potion of mutation (88 gold) 3 stones (3 gold) a wand of digging (7) (323 gold) a +0 kite shield (49 gold) a scroll of identify (22 gold) a potion of attraction (33 gold) (0, 0, D:2) a +0 ring mail (23, 14, D:2) a +0 short sword (40, 27, D:2) 5 stones (43, 10, D:2) a +0 sling (45, -10, D:2) 4 large rocks (53, -6, D:2) a +0 whip (53, 15, D:2) 2 stones (56, 12, D:2) 7 stones (60, 4, D:2) a +0 dagger of protection Level 3 of the Dungeon [Shop] Opirph's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) (1, 29, D:3) a +0 dagger (14, 12, D:3) a +0 dagger a +0 robe (15, 13, D:3) a +0 morningstar a +0 hand axe a +0 ring mail (16, 13, D:3) a +0 club (24, 48, D:3) a +0 robe (25, 43, D:3) a +0 quarterstaff a +2 mace of holy wrath a +0 scale mail a +0 dagger a +0 robe a +0 flail (26, 9, D:3) a +0 dagger (26, 11, D:3) a +0 dagger (30, 1, D:3) a +0 dagger (30, 2, D:3) a +0 mace (30, 29, D:3) a +0 mace (31, 2, D:3) a +0 dagger a +0 robe (33, 8, D:3) a ring of fire (34, 46, D:3) a +0 flail (38, 23, D:3) a +0 robe (51, 7, D:3) a +0 spear (52, 7, D:3) a +0 whip (55, 23, D:3) a +0 spear Level 4 of the Dungeon (4, 22, D:4) a +0 ring mail (11, 18, D:4) a +0 robe (14, 11, D:4) a +0 short sword a +0 ring mail (16, -23, D:4) a +0 cloak (16, -19, D:4) a +0 hand axe (17, 11, D:4) a +5 scythe of flaming a +0 robe (18, -13, D:4) a +1 chain mail of fire resistance (23, -27, D:4) a +0 leather armour (24, -9, D:4) a +0 chain mail a scroll of immolation (27, -23, D:4) a +0 ring mail (43, -6, D:4) a +0 robe (49, -17, D:4) a +0 club (49, 6, D:4) 9 stones (50, 10, D:4) the +1 cloak "Vuxyitui" {rElec rC- MP+9 Stlth+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (53, -14, D:4) a +0 flail (53, -13, D:4) a +0 whip (53, -12, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 3 stones (6, 16, D:5) a scroll of immolation (7, 29, D:5) 4 stones (8, 29, D:5) 4 stones (9, 28, D:5) a +0 spear (10, 13, D:5) a +0 leather armour a +1 dagger of freezing a +0 scale mail a +0 short sword a +0 robe a +2 dagger of freezing a +0 leather armour a +0 short sword a +0 chain mail a +1 hand axe of flaming (27, 6, D:5) a +0 ring mail a +0 club (32, -4, D:5) a +0 giant spiked club a +0 club (37, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 8, D:5) a +0 whip 5 stones (39, 11, D:5) a +0 club a +0 falchion 3 boomerangs of dispersal a +0 hand axe (40, 10, D:5) a +0 robe a +2 dagger of venom (40, 11, D:5) a +0 spear a +0 scale mail (42, 1, D:5) a +0 dagger (51, -6, D:5) a +0 helmet (52, -3, D:5) a +0 trident (56, 10, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, -5, D:6) a +0 leather armour (4, -8, D:6) a +0 war axe of electrocution (still there?) a +0 ring mail (still there?) an orc corpse (still there?) an adder corpse (still there?) (26, 6, D:6) a scorpion corpse (47, 1, D:6) a +0 quarterstaff