twist Level 1 of the Dungeon (0, 0, D:1) 7 stones (9, -5, D:1) a +0 dagger (10, -2, D:1) 6 stones (14, 14, D:1) a +0 club (22, 43, D:1) a +0 dagger (25, -2, D:1) a +0 dagger (29, 37, D:1) a +0 club (38, 6, D:1) a +2 short sword of venom (39, -5, D:1) a +0 mace (39, 11, D:1) a +0 club (42, 25, D:1) 6 stones (43, 47, D:1) a +0 dagger (45, 18, D:1) a +0 dagger (45, 49, D:1) a +0 sling (56, 18, D:1) a +0 mace (59, 24, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zemysch's Antique Armour Shoppe the +4 robe of Folly {Brilliance Will-∞ Int+8} (1068 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). the +1 cloak of the Disturbing Realms {Dex+2} (496 gold) Dex: It affects your dexterity (+2). a +0 robe (16 gold) a +0 leather armour (48 gold) a +1 scale mail of cold resistance (384 gold) a +1 leather armour of willpower (336 gold) a +0 pair of gloves (108 gold) [Shop] Namekaxe's Assorted Antiques a wand of quicksilver (8) (672 gold) a wand of mindburst (6) (168 gold) the +11 flail of Baguth {venom, rElec rCorr Int-3} (1450 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a box of beasts (800 gold) a +0 club (20 gold) a potion of berserk rage (100 gold) a +1 leather armour of cold resistance (280 gold) a +6 ring of dexterity (720 gold) (1, 19, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, -10, D:2) a +0 mace (16, -18, D:2) 3 stones (20, 13, D:2) 5 stones (20, 22, D:2) a +0 club (29, 6, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 15, D:3) 5 stones