Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 17991706104098128318 28 twist the Vexing (level 3, 27/27 HPs) Began as a Demonspawn Hexslinger on Nov 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (464 turns). twist the Vexing (Demonspawn Hexslinger) Turns: 464, Time: 00:00:52 Health: 27/27 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by death 1, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 short sword of draining Armour c - a +0 robe (worn) Jewellery i - a ring of protection from fire Scrolls b - 2 scrolls of poison h - a scroll of torment {unknown} j - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} l - a scroll of teleportation {unknown} Potions d - 3 potions of flight {unknown} e - a potion of ambrosia {unknown} g - a potion of attraction {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.2 Spellcasting - Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Spider Form Tmut/Pois 0% N/A 61% 3 Cause Fear Hex 4% N/A 56% 4 Anguish Hex/Necr 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! No target in view! You see here a +0 dagger. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. No target in view! No target in view! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a hobgoblin corpse. You now have 48 gold pieces (gained 7). Found a robe. You see here a hobgoblin corpse. b - 2 scrolls of poison (gained 1) k - a scroll labelled ISAN VEER UHYPH l - a scroll labelled EMEISI RYNIU Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.############# #.......@.....# .....##.#####.# ..##.##.#####.# #.......##.# ####.#...#.##### ####.#####...........# #..............#####.# #......####.########.##### #......#.................# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 5 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twist the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 100 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 100 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 289 | D:1 | Huge Dmg: 5 dmg 371 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 371 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 464 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross, kennysheep_minor_cross Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Ranged Weapons | 2 | 2.0 Fighting | 2 | 2.2 Spellcasting | | 1.2 Hexes | | 3.1 Action || total -------------------------++------- Fire: Sling || 67 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 486 | 486 | 0 | 0 | 361 | 1 | 486.0 | Dungeon | 486 | 486 | 0 | 0 | 361 | 1 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 486 daAuts