twist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 19, D:1) a +0 club (20, 11, D:1) a +0 scimitar (30, 7, D:1) a +0 club (31, 8, D:1) a +0 dagger (32, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 1, D:1) a +0 hand axe (34, 26, D:1) a rat corpse (skeletalised by now) (37, 27, D:1) a +0 mace (40, 2, D:1) 8 stones (41, 30, D:1) a +0 dagger (49, 37, D:1) a +0 short sword (50, -6, D:1) a +0 leather armour (50, -2, D:1) a +0 club (51, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (6, -23, D:2) a potion of degeneration (8, -39, D:2) a +0 plate armour (8, -37, D:2) a +0 leather armour (8, -35, D:2) a Young Poisoner's Handbook (8, -32, D:2) a scroll of identify (9, -13, D:2) a +0 dagger a stone a kobold corpse (13, -5, D:2) a +0 chain mail (15, -22, D:2) a +0 club a goblin corpse (15, -7, D:2) a jackal corpse (skeletalised by now) (16, -9, D:2) a +0 club an adder corpse (16, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -7, D:2) a hobgoblin corpse (skeletalised by now) (30, -20, D:2) a +0 leather armour (31, -18, D:2) an adder corpse (35, -8, D:2) a rat corpse