twist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (1, 0, D:1) 3 datura-tipped darts (4, -12, D:1) a +0 ring mail (12, 8, D:1) a +0 dagger (19, 23, D:1) a stone (20, -15, D:1) 5 stones (20, 19, D:1) a +0 scale mail (26, 22, D:1) a +0 club (35, 0, D:1) 6 stones (43, 2, D:1) 6 stones (50, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -16, D:2) 6 stones (14, -8, D:2) a +0 dagger a +0 robe (16, -19, D:2) a +1 short sword of speed (16, 17, D:2) a +0 hand axe (28, -3, D:2) the +10 falchion of the Shoals {speed, *Noise Int+2 Dex+9} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+9). *Noise: It may make noises in combat. (32, -13, D:2) a +0 club (35, 2, D:2) a +0 dagger (44, -19, D:2) a +0 dagger (46, -15, D:2) a +0 dagger (46, 5, D:2) a +0 dagger a stone (52, 3, D:2) a +0 leather armour (55, 1, D:2) a +0 spectral quarterstaff (60, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -19, D:3) a +0 mace (10, -6, D:3) a +0 whip 2 stones (11, 11, D:3) a +0 club (22, -3, D:3) a +0 flail (22, 23, D:3) a +0 whip a +0 robe (23, 22, D:3) a +0 dagger a +0 robe (25, -15, D:3) a +0 plate armour (25, 23, D:3) a +0 dagger of electrocution 8 stones a +0 scale mail (34, 20, D:3) a +0 hand axe 2 boomerangs a +0 leather armour (37, -10, D:3) 7 stones (37, 16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, -2, D:4) a +0 hand axe (16, 6, D:4) a +0 robe (18, -2, D:4) 3 scrolls of vulnerability (31, 21, D:4) a +0 whip 3 boomerangs a +0 ring mail (37, -7, D:4) a +0 club (38, 41, D:4) a +0 flail (40, 33, D:4) a +0 leather armour a +1 flail of venom (43, 37, D:4) a +0 giant spiked club (45, 20, D:4) a +0 leather armour a +4 rapier of speed (55, 30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 flail (1, 0, D:5) a +0 dagger a +0 robe (1, 2, D:5) a +0 hand axe (1, 4, D:5) a +0 halberd a +0 robe a potion of ambrosia the Ecumenical Temple