twist Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (6, -27, D:1) a +0 helmet (12, -11, D:1) a +0 dagger (16, 6, D:1) a +0 dagger (25, -5, D:1) 6 stones (32, -14, D:1) an orb of light (32, 12, D:1) a +0 flail (35, 1, D:1) a +0 dagger (37, -28, D:1) a +0 chain mail (56, 5, D:1) a +1 dagger of pain 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 10, D:2) a +0 club (8, 10, D:2) a +0 whip (21, -3, D:2) a +0 club a +0 sling (23, -7, D:2) a +0 dagger 4 boomerangs (26, -5, D:2) 5 large rocks (47, -10, D:2) a +0 spear (50, 23, D:2) a potion of degeneration a scroll of noise (54, 25, D:2) a +0 club (55, -16, D:2) a +0 whip (55, -14, D:2) a +0 halberd Level 3 of the Dungeon (9, 3, D:3) a +0 flail a +0 chain mail (13, 19, D:3) a +0 halberd (13, 27, D:3) a +0 whip (14, 19, D:3) a +0 whip (20, -6, D:3) the +3 hammer of Accord {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (21, -7, D:3) a +0 hammer (25, 12, D:3) 3 javelins (27, -9, D:3) a +0 hammer (29, 16, D:3) a staff of conjuration (37, 16, D:3) a +0 ring mail (39, 29, D:3) a +1 vorpal spear (48, -10, D:3) 5 stones (56, -23, D:3) a +0 club (57, -25, D:3) a +0 flail a +0 halberd (58, -25, D:3) a +0 halberd (60, -25, D:3) a +0 club a +0 whip (61, -25, D:3) a +0 spear (63, -23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (3, -4, D:4) a +0 hand axe (9, 10, D:4) 9 gold pieces (15, 14, D:4) a +0 club 2 boomerangs (23, 16, D:4) a +0 mace (25, 21, D:4) the +1 ring mail of Whack-A-Mole {rN+ rCorr Slay-3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (26, 17, D:4) a scroll of torment (30, 19, D:4) a quokka corpse (35, 16, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse