twist Level 1 of the Dungeon (0, 0, D:1) a +2 mace of protection (2, -14, D:1) a jackal skeleton (3, -14, D:1) a jackal skeleton a jackal skeleton (7, -47, D:1) a +0 club 5 stones (7, -15, D:1) a ball python skeleton (10, -21, D:1) a +0 chain mail (11, -15, D:1) a bat corpse (skeletalised by now) (13, -21, D:1) a frilled lizard corpse (skeletalised by now) (18, -19, D:1) a +0 club (29, -25, D:1) a +0 hand axe (30, -24, D:1) a jackal skeleton (30, -23, D:1) a jackal skeleton (33, -3, D:1) a +0 dagger 5 stones (34, -12, D:1) a +0 hand axe (35, -5, D:1) a ball python corpse (skeletalised by now) (44, -18, D:1) a jackal skeleton (45, -18, D:1) a +0 dagger 3 stones (47, -39, D:1) a bat corpse (skeletalised by now) (53, -26, D:1) a +0 ring mail (57, 1, D:1) a bat corpse (skeletalised by now) (59, -37, D:1) a bat corpse (skeletalised by now) (61, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (64, -23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 4, D:2) an adder corpse (3, 6, D:2) a +0 short sword 2 stones a kobold corpse (3, 7, D:2) a +0 long sword (5, 0, D:2) a +0 robe (22, 18, D:2) 4 stones (28, 22, D:2) a +0 trident