twist Level 1 of the Dungeon (1, 4, D:1) a rat corpse (skeletalised by now) (1, 19, D:1) a +0 ring mail (6, 39, D:1) 4 poisoned darts (7, 12, D:1) a ring of positive energy (9, 26, D:1) a bat skeleton (13, 37, D:1) a quokka skeleton (20, 30, D:1) a quokka skeleton (29, 25, D:1) a jackal skeleton (31, 28, D:1) 3 stones a +2 whip of electrocution (34, 29, D:1) a jackal skeleton (34, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (7, -1, D:2) 4 stones (7, 1, D:2) a +0 club (11, 15, D:2) a +0 flail a gnoll corpse (skeletalised by now) (13, 14, D:2) a +0 spear (40, -19, D:2) a +0 dagger a goblin corpse (40, -17, D:2) a +0 flail a +0 chain mail the human corpse of Terence