twist Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -3, D:1) a ball python corpse (skeletalised by now) (3, 7, D:1) a rat corpse (skeletalised by now) (4, -4, D:1) a hobgoblin corpse (skeletalised by now) (5, 11, D:1) a hobgoblin corpse (skeletalised by now) (6, 11, D:1) a +0 dagger (7, 11, D:1) a +0 short sword 2 stones (8, 10, D:1) a +0 leather armour (10, -2, D:1) 4 stones (10, 6, D:1) a ball python skeleton (16, 5, D:1) 5 stones (27, 31, D:1) a +0 short sword (28, 6, D:1) 7 stones (29, 36, D:1) a ball python corpse (skeletalised by now) (30, 6, D:1) a +0 scale mail (33, 5, D:1) a frilled lizard skeleton (33, 36, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (2, -17, D:2) a +0 plate armour (2, -10, D:2) an adder skeleton (5, 15, D:2) a +0 sling (11, -16, D:2) a +0 club a goblin skeleton (11, 10, D:2) a +0 ring mail (12, -15, D:2) a +0 ring mail (12, 2, D:2) a +0 long sword (12, 6, D:2) a +0 scythe a +0 robe (12, 27, D:2) a rat corpse (skeletalised by now) (14, 25, D:2) a +0 club 3 stones a goblin corpse (skeletalised by now) (19, -9, D:2) the +6 mace of the Conjuring Gods {holy, rN+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (22, -16, D:2) a +0 club a goblin skeleton (30, 4, D:2) the felid skeleton of Natasha (32, 18, D:2) a +0 club a goblin skeleton (35, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (37, -18, D:2) a +0 leather armour (43, -12, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 14, D:3) a scarf of shadows (5, 12, D:3) a +0 club a goblin skeleton (17, -28, D:3) 2 poisoned darts (25, -8, D:3) a +0 leather armour a +0 flail (29, 0, D:3) a frilled lizard skeleton (30, -22, D:3) a +0 leather armour (38, 7, D:3) a +0 trident (38, 12, D:3) a blade talisman (40, 16, D:3) a +0 club (42, -29, D:3) 4 stones (48, 7, D:3) a +0 dagger (48, 19, D:3) 6 stones (51, 11, D:3) a hobgoblin skeleton (57, -18, D:3) a +0 dagger (58, -16, D:3) a frilled lizard corpse (skeletalised by now) (59, 12, D:3) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (60, 12, D:3) an amulet of magic regeneration Level 4 of the Dungeon [Shop] Qeon's Jewellery Shop a blade talisman (330 gold) a talisman of death (880 gold) an amulet of reflection (330 gold) a +6 ring of intelligence (396 gold) the ring "Sucotire" {+Blink rCorr MP+9 Dex+6} (574 gold) [ring of magical power] Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of protection from fire (275 gold) the ring "Yti Vaq" {Fly rElec Int+2 Dex-2} (346 gold) [ring of flight] Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Fly: It grants you flight. a +4 ring of protection (396 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (2, 0, D:4) a hobgoblin corpse (skeletalised by now) (8, 6, D:4) a +0 leather armour (12, -5, D:4) a hobgoblin corpse (skeletalised by now) (15, 1, D:4) a +0 leather armour (15, 4, D:4) a quokka skeleton (22, 3, D:4) a +0 leather armour (22, 15, D:4) 4 stones (23, -7, D:4) 3 boomerangs (28, 15, D:4) a hound skeleton (38, 3, D:4) a +0 ring mail (38, 24, D:4) a ball python corpse (skeletalised by now) (45, -6, D:4) a +0 short sword (47, -3, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (5, -4, D:5) a manual of Fighting (8, -8, D:5) 4 stones (10, -7, D:5) 15 gold pieces