twist Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (1, 1, D:1) 10 gold pieces (6, 6, D:1) a +0 ring mail (8, 3, D:1) a jackal corpse (skeletalised by now) (8, 30, D:1) a scroll of identify (10, 1, D:1) a rat corpse (skeletalised by now) (17, 26, D:1) a ball python corpse (skeletalised by now) (27, 8, D:1) a +0 sling (30, 32, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 10, D:2) a rat skeleton (14, 19, D:2) the felid corpse of Natasha (skeletalised by now) (15, 0, D:2) a +0 spear a gnoll skeleton (16, 0, D:2) a +0 halberd a +0 flail (17, 0, D:2) a rat skeleton (17, 17, D:2) a +0 dagger 5 stones (18, 0, D:2) a +0 halberd (36, -1, D:2) a +0 quarterstaff (47, 25, D:2) a bat skeleton (50, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (51, 2, D:2) a +0 arbalest (55, 5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (2, 7, D:3) a +0 club (7, 20, D:3) a bat corpse (14, -14, D:3) a ball python corpse (14, 18, D:3) a hobgoblin corpse (15, 9, D:3) a +0 whip an orc corpse (16, 9, D:3) a +0 club a goblin corpse (22, 13, D:3) 2 potions of curing