tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 whip (22, 33, D:1) a +0 mace (31, 1, D:1) a +0 whip (33, 19, D:1) a +0 whip 3 stones (35, 23, D:1) 4 stones (36, 15, D:1) a +0 dagger (45, -7, D:1) 7 stones Level 2 of the Dungeon (14, -27, D:2) a +0 whip 5 stones (16, -27, D:2) a +0 ring mail (19, -31, D:2) a +0 dagger 5 poisoned darts (26, -30, D:2) 5 stones (26, -6, D:2) a +0 club (34, -38, D:2) 8 stones (36, -37, D:2) a +0 dagger (41, -29, D:2) a +0 whip a stone (50, -28, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 11, D:3) a +0 short sword 2 stones (1, -11, D:3) a +0 dagger (1, -9, D:3) a +0 rapier (7, 15, D:3) a +0 flail (9, 10, D:3) 2 poisoned darts (10, 8, D:3) a +0 dagger 5 stones (10, 17, D:3) a +0 hand axe (14, -6, D:3) a +1 short sword of electrocution (20, 19, D:3) a +0 club (20, 36, D:3) a +0 dagger (21, 20, D:3) a +0 whip a +0 robe (22, 20, D:3) a +0 club a +0 leather armour (25, -4, D:3) a +0 robe (26, 23, D:3) a +5 hand axe a +2 ring mail (28, 17, D:3) a +0 short sword 2 stones (28, 25, D:3) a +0 falchion a +0 dagger (29, 12, D:3) a +0 dagger (29, 25, D:3) a +0 flail (30, 27, D:3) a +0 club (36, 27, D:3) a +0 helmet (44, 21, D:3) a +0 short sword (45, 29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, 11, D:4) a +0 club 8 poisoned darts (11, 1, D:4) a +0 club 3 stones (13, 6, D:4) a +0 giant club (17, -12, D:4) the +5 whip "Kogan" {drain, Drain Fragile rCorr Str+9} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+9). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. (17, 6, D:4) a +0 short sword (25, 16, D:4) a +0 ring mail (49, 12, D:4) a +2 dagger of protection Level 5 of the Dungeon (4, -4, D:5) a +0 hand axe a +0 animal skin (5, -1, D:5) a quokka corpse (skeletalised by now) (11, -21, D:5) a +0 ring mail (34, -11, D:5) a +0 leather armour (37, -35, D:5) a +0 hammer (37, -33, D:5) a +0 hammer (38, -35, D:5) a +0 hammer (38, -34, D:5) a +0 hammer (38, -33, D:5) a +0 hammer (39, -35, D:5) a +4 hammer (unseen) (39, -34, D:5) a +0 hammer (39, -33, D:5) a +0 hammer (41, -34, D:5) a +0 hammer (42, -33, D:5) a +0 hammer (43, -33, D:5) a +0 hammer (44, -32, D:5) a +0 hammer (45, -33, D:5) a +0 hammer (46, -32, D:5) a +0 hammer (46, -8, D:5) a +0 giant club (49, -28, D:5) a +0 dagger (51, -17, D:5) a +0 club (52, 4, D:5) a scroll of magic mapping (52, 5, D:5) a +0 plate armour (54, -14, D:5) a +0 spear (56, -15, D:5) a +0 spear (56, 5, D:5) a +6 ring of dexterity (57, -5, D:5) the +9 long sword "Desipheo" {spect, rCorr Str+5 Int-2 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (58, -13, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (4, 2, D:6) a +2 short sword of venom (still there?) an orc corpse (still there?) (5, 3, D:6) a +0 dagger a +0 robe a +0 mace an orc corpse the Ecumenical Temple